Difference between revisions of "Amer"
From Spartacats
Line 64: | Line 64: | ||
*Dynamic Collisions now use Oriented Bounding Boxes instead of Aligned. | *Dynamic Collisions now use Oriented Bounding Boxes instead of Aligned. | ||
*Fixed some bugs in Dynamic Collision detection. | *Fixed some bugs in Dynamic Collision detection. | ||
+ | *Added mass to all dynamic objects. | ||
'''Failed''' | '''Failed''' |
Revision as of 10:35, 7 May 2013
Week 2
Goals
- Simple DummyClient-EchoServer network
- Integrate EchoServer with RealClient
Accomplished
- Client Server communication protocol detailed
- Multiple clients on server
- Simple RealServer to let Client move using logic on server
- Simple UFO movement physics
Failed
- Have not implemented disconnect and timeout for clients.
Next weeks goals
- Don't know yet
Morale
- It's going well.
Week 3
Goals
- Collision Detection
Accomplished
- Simple collision detection
- Collision detection using Binary Search
- Collision detection using Spherical boundaries
- Somewhat working collision physics
Failed
- Collision physics don't work properly
Next weeks goals
- Fix collision physics.
Morale
- Collision physics is annoying me now. Otherwise its good.
Week 4
Goals
- Collision Physics
Accomplished
- Nothing. Didn't work on it a lot this week.
Failed
- Collision physics still don't work properly.
Next weeks goals
- Fix collision physics.
- Improve Damage system.
Morale
- Need to start working more again.
Week 5
Goals
- Collision Physics.
- Non-aligned collision boxes.
Accomplished
- Collision Physics works now.
- Dynamic Collisions now use Oriented Bounding Boxes instead of Aligned.
- Fixed some bugs in Dynamic Collision detection.
- Added mass to all dynamic objects.
Failed
- Oriented boxes don't work properly for static collision detection using Height Map.
Next weeks goals
- Get Oriented boxes working for static collisions.
- Weapon Logic maybe.
Week 6
TBD
Week 7
TBD
Week 8
TBD
Week 9
TBD
Week 10
TBD