Development Roles
From Spartacats
- Everyone did a little of everything but the primary roles were:
- Amer: Collision detection, physics.
- Erik: Graphics, everything.
- Helen: HUDs, game logic.
- Jimmy: Art.
- Nico: Sound, weapons/items infrastructure, input handling.
- Stephanie: Graphics, weapons/items logic.
- Theresa: Networking, game logic, graphics.