Nico
From Spartacats
Revision as of 21:33, 22 April 2013 by NicoPappagianis (talk | contribs)
4/5/2013
- Controls
- Added XBox360 controller support with Erik
4/6/2013
- Controls
- Added trigger support
- GameLogic
4/8/2013
- Controls
- Added some actions for driving
- Added code in HandleInput for left thumbstick
- GameLogic
- Started working on implementing basic player actions.
- Added a concrete class for FrontWeapon and Projectile
4/13/2013
- GameLogic
- Spawned a projectile!
4/15/2013
- General
- Added a GameSettings XML file for our global game settings
- GameLogic
- Projectiles now fire in the direction of the player thanks to [Erik]'s GetCameraDirection()!
- Added contcrete RearWeaponObject ProximityMine[Weapon,Projectile]
- Updated sending packets from server to client for dynamic object creation with [Erik]
- Refactored Weapons structure. Front and RearWeapons no longer inherit from WeaponObject
- Network
- Added ProjectileNetworkData struct to ProjectileObject to pass along the ownerID to the client.
4/16/2013
- Sound
- Began working on AudioEngine
- Can play sounds but need to load tho wave file each time
4/17/2013
- Sound
- Moved loading of sounds to the asset manager
- Bug present when loading sounds into a buffer