Difference between revisions of "Theresa"
From Spartacats
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'''Morale''' | '''Morale''' | ||
*Excited ^^ | *Excited ^^ | ||
+ | |||
+ | == Week 3 == | ||
+ | TBD | ||
+ | == Week 4 == | ||
+ | TBD | ||
+ | == Week 5 == | ||
+ | TBD | ||
+ | == Week 6 == | ||
+ | TBD | ||
+ | == Week 7 == | ||
+ | TBD | ||
+ | == Week 8 == | ||
+ | TBD | ||
+ | == Week 9 == | ||
+ | TBD | ||
+ | == Week 10 == | ||
+ | TBD |
Revision as of 01:59, 16 April 2013
Contents
Week 1
- Set up NetworkingServices
- Created AssetManager and ModelLoader
Week 2
- Set up Client-Server infrastructure including:
- ClientGame and ClientGameWorld
- ServerGame and ServerGameWorld
- Temporarily allowed for blocking function calls on the server.
- Helped fix pointer casting alien bug during refactoring
- Destroy projectiles after lifetime has been exceeded
- Refactor GameLogic, Client, and Server code
- Tracked down some memory leaks for ModelInstances
- Found nastier bugs for after spawning and destroying many projectiles
- Set up Asana as a project task manager and bug tracker
Goals for Week 3
- Efficient collision detection
- Track down more memory leaks
Morale
- Excited ^^
Week 3
TBD
Week 4
TBD
Week 5
TBD
Week 6
TBD
Week 7
TBD
Week 8
TBD
Week 9
TBD
Week 10
TBD