26 May 2014

Concrete goals

  • Implement various game states, including selection, title, gameplay
  • Implement player objects including model selection, death count, and power ups
  • Draw gameplay UI based on player object

Accomplished goals

  • At the time of writing this this post, I have unfortunately not been able to meet any of my goals this week.

Problems with meeting goals

  • I was out all weekend for a wedding in PA and got home within the hour of writing this post. I thought I would have more time to get work done than I ultimately actually did, and spent what I could of my nights working on other projects and homework. Planning on yet another long Monday night to get things done.

Goals for next week

  • Thoroughly test and refine game state transitions and UI

Morale

  • Exhausted.
  • Excited.
  • I love my group.
  • I miss my bed.


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