Amy Chandler - Week 8 Report
26 May 2014
- Implement various game states, including selection, title, gameplay
- Implement player objects including model selection, death count, and power ups
- Draw gameplay UI based on player object
- At the time of writing this this post, I have unfortunately not been able to meet any of my goals this week.
Problems with meeting goals
- I was out all weekend for a wedding in PA and got home within the hour of writing this post. I thought I would have more time to get work done than I ultimately actually did, and spent what I could of my nights working on other projects and homework. Planning on yet another long Monday night to get things done.
Goals for next week
- Thoroughly test and refine game state transitions and UI
- I love my group.
- I miss my bed.
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