Cindy's reports

Week 2

Concrete Goals

- Setup the basic framework with OpenGL 4.0, as in shaders, lighting, camera, etc.

Goals Accomplished

- OpenGL and now load obj files, shaders and display models

Reasons for Unaccomplished Goals

- There was a lot of issues in setting up OpenGL because it is hard to debug OpenGL when generating buffers and drawing. There was also an issue with parsing models and loading in the data to the buffers.

Goals for Next Week

- Finish the framework, add camera and light classes.

Morale

- Slightly sad on how long it took to set up the VAO/VBO stuff (Shout out to teammate Tim for the help though). But trying to be optimistic about the next week. Naturally a pessimist so trying to be optimistic is the best I can do.