Blog Archives

Ryan – Week 10 Report

Concrete Goals Different pirate colors (with gameplay guys) Make particles appear when you do things Sun Goals Accomplished Everything Reasons for Unaccomplished Goals Diablo III. Goals for Next Week More particles Fix land Fix bugs. Morale Is school over yet?

Posted in Ryan Reports

Ryan – Week 9 report

Concrete Goals Finish particle system. Minimap Improve land further Improved skybox Help with gameplay (as needed) Goals Accomplished Everything Reasons for Unaccomplished Goals Diablo III. Goals for Next Week Different pirate colors (with gameplay guys) Make particles appear when you

Posted in Ryan Reports

Ryan – Week 8 Report

Concrete Goals Particle system Land less bland Help implement more gameplay features Goals Accomplished Didn’t finish the particle system, but started it. Reasons for Unaccomplished Goals Diablo III. Goals for Next Week Finish particle system. Minimap Improve land further Improved

Posted in Ryan Reports

Ryan – Week 7 report

Concrete Goals Make shadows prettier and faster Add trees/stuff to land Make water pretty Fix frustum culling bug Goals Accomplished Didn’t put trees on land. Reasons for Unaccomplished Goals Ended up working a lot on gameplay features – things with

Posted in Reports, Ryan Reports

Ryan – Week 6 report

Concrete Goals Cascaded shadow maps. Code speed improvement – Networking Code speed improvements – Graphics Make land more pretty Goals Accomplished Everything + way more Reasons for Unaccomplished Goals N/A Goals for Next Week Make shadows prettier and faster Add

Posted in Reports, Ryan Reports

Ryan – Week 5 report

Concrete Goals Integrate the model loader with the rest of our code. Make ships receive shadows. Improve the water Work with nicole to figure out textures for her to make for me. Whip the gameplay guys until they make a playable

Posted in Ryan Reports

Ryan – Week 4 report

Concrete Goals Improve networking Load models/texture mapping Torus world Help with collision detection and pathfinding Basic skybox/clouds/sun (depending on nicole) Goals Accomplished Everything but the torus world. Reasons for Unaccomplished Goals It was hard – ran into unexpected problems with

Posted in Reports, Ryan Reports

Ryan – Week 3 Report

Concrete Goals Refactored for future expansion Get networking working Other improvements Goals Accomplished Everything Reasons for Unaccomplished Goals DNE Goals for Next Week Improve networking Load models/texture mapping Torus world Help with collision detection and pathfinding Basic skybox/clouds/sun (depending on

Posted in Ryan Reports

Ryan – Week 2 Report

Concrete Goals Basic engine Goals Accomplished Everything expect for model loading. Reasons for Unaccomplished Goals Need to determine model format to use. Goals for Next Week Re factoring for future use. Help people. Morale Aye aye, captain.

Posted in Ryan Reports

Ryan – Week 1 Report

Concrete Goals Starting this week Goals Accomplished Starting this week Reasons for Unaccomplished Goals Starting this week Goals for Next Week Basic Game Design Game Engine Skeleton Morale Very Large

Posted in Reports, Ryan Reports