Ben

Ben Shokati is a junior in Computer Science and is responsible for network programming and artificial intelligence for Broadsides.

Ben - Week 10 Report

Concrete Goals -Make sure path finding is done. - Help out with whatever is left to do. Goals Accomplished - Path finding done. - Fixed re-join and somewhat re-host but there is still a syncing issue between client and server when re-host is clicked. Reasons for Unaccomplished Goals - N/A Goals for Next Week - help out wherever needed. Morale Woohoo!...Read More »

Ben - Week 9 Report

Concrete Goals - Optimize attack ships shooting cannons. - Finish path finding ASAP. Goals Accomplished - finished optimizing attack ships shooting cannons. - finished client disconnect. -fixed bugs on ports sending npc ships to pirate ports. Reasons for Unaccomplished Goals - Daniel picked up path finding. Goals for Next Week -Make sure path finding is done. - Help out with whatever...Read More »

Ben - Week 8 Report

Concrete Goals - Finish path finding for NPC ships. - Start attack ships shooting cannons at the players. Goals Accomplished - finished a presentable attack ship shooting cannons but needs to be optimized. Reasons for Unaccomplished Goals - Blocked on path finding. Goals for Next Week - Optimize attack ships shooting cannons. - Finish path finding ASAP. Morale :D...Read More »

Ben - Week 7 Report

Concrete Goals - There are still bugs in the ship/port system. Ships are disappearing randomly, have to find the source of the cause. - Help out with  A* path finding....eventually. Goals Accomplished - There are still bugs in the ship/port system. Ships are disappearing randomly, have to find the source of the cause. - Started...Read More »

Ben - Week 6 Report

Concrete Goals - Have the server send updates on the number of new NPC ships created or destroyed to the clients so that they are matching on both ends. - Help out with  A* path finding. Goals Accomplished - Server sends updates on number of new NPC ships created or destroyed to clients. - Corrected...Read More »

Ben – Week 5 Report

Concrete Goals - Formalize more of network code so that both client and network recognize different kinds of objects (right now only recognizing players by default) - Have the server handle port NPC ships logic and correctly send updates to client. Goals Accomplished - Client and Server recognize different object types and correctly handle...Read More »

Ben – Week 4 Report

Concrete Goals Help with networking here and there Meeting with Robert to get a clear picture of where the project is going now that networking is done. Probably help out with the game logic. Goals Accomplished Networking code did not need any of my help. Helped out with game logic. Implemented the ports deciding where...Read More »

Ben – Week 3 Report

Concrete Goals Integrated Client/Server Code with Graphics Code Goals Accomplished Almost all of networking is done. Reasons for Unaccomplished Goals N/A Goals for Next Week Help with networking here and there Meeting with Robert to get a clear picture of where the project is going now that networking is done. Probably help out with the game logic. Morale Ship it!...Read More »

Ben - Week 2 Report

Concrete Goals Basic Client-Server setup Goals Accomplished Basic Client-Server setup Reasons for Unaccomplished Goals N/A Goals for Next Week Integrate Client/Server Code with Graphics Code Morale Great!...Read More »

Ben - Week 1 Report

Concrete Goals Starting this week Goals Accomplished Starting this week Reasons for Unaccomplished Goals Starting this week Goals for Next Week Basic Client-Server setup Morale Great :D ...Read More »