Robert Dunlap is the TA for the class and producer, game designer, and feature developer for Broadsides. He will be working at Microsoft starting August 2012.

Concrete Goals
Make sure that Danny puts music in
Play test, balance out, make more fun
Find bugs
Goals Accomplished
Play test, balance out, make more fun
Find bugs
Reasons for Unaccomplished Goals
Danny has music done, needs to put in music =(
Goals for Next Week
Play test, balance out, make...
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Concrete Goals
Help Chung get all the data for the results screen
Make sure that Danny puts music in
Play test, balance out, make more fun
Find bugs
Goals Accomplished
Make sure that Danny puts music in
Play test, balance out,...
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Concrete Goals
Health bar
Play test, balance out, make more fun
Find bugs
Goals Accomplished
Health bar
Play test, balance out, make more fun
Find bugs
Reasons for Unaccomplished Goals
N/A
Goals for Next Week
Help Chung get all the data for the results screen
Make sure that Danny puts music in
Play test, balance...
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Concrete Goals
Game ends
End game -> Results screen -> Fresh start up again
Help Ryan fix performance issues
Help Ryan Fix ships disappearing when you go around the world
Place pirate bases on the world
Players spawn and respawn at different pirate bases
Port rotation, facing the water
Reduce server startup time, tile initialization
Reduce project warnings &...
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Concrete Goals
Whip game logic people into shape
Whip Chung into shape, possibly take control of HUD/GUI
Goals Accomplished
Whipped game logic people (Ben, Daniel, Alex) into shape.
Whipped Chung into shape.
Can kill NPCS and other players.
Money and infamy are displayed on the HUD based on NPC kills.
When you earn money it ticks up.
Reasons for...
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Concrete Goals
Loading Models with animations
Placing more Models into the game
Goals Accomplished
Loading Models with animations - Not active in game
Placing more Models into the game
Curved world - Not active in game
Objects show up on other side of the world
Reasons for Unaccomplished Goals
No current models with animations. Curved world breaks shadows, Ryan...
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Concrete Goals
Eliminate server/client busy wait.
Building server model of the world.
Placing Ports on the server world.
Goals Accomplished
Eliminate server/client busy wait.
Building server model of the world.
Placing Ports on the server model of the world.
Cleaned up warning messages.
Loading Models with textures.
Reasons for Unaccomplished Goals
Did everything and more for this week! =)
Goals for Next...
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Concrete Goals
Refactor project code
Setting up game logic code
Goals Accomplished
Did minor refactoring
Started prototyping game logic. (AI, Collision Detection, Path finding)
Reasons for Unaccomplished Goals
Did everything I wanted to finish this week
Goals for Next Week
Eliminate server/client busy wait.
Putting game logic into project
Morale
Doing great!
...
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Concrete Goals
Project spec
Basic Game Engine
Goals Accomplished
Project spec
Config Loader
Reasons for Unaccomplished Goals
Ryan finished most of the graphic engine goals early in the week, I was setting up website and organizing everyone. Switched to work on config loader.
Goals for Next Week
Refactor project code
Setting up game logic code
Morale
Doing awesome!...
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Concrete Goals
Starting this week
Goals Accomplished
Starting this week
Reasons for Unaccomplished Goals
Starting this week
Goals for Next Week
Project spec
Basic Game Engine
Morale
Good =)...
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