Jimmy

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Contents

Week 2

Goals

  • Enroll into course

Accomplished

  • Enrolled into course.
  • Concept sketch of 5 possible characters
  • Rough 3d model of cat character

Next Week Goals

  • Figure out style, mood, and setting for game
  • Design team logo

Morale

  • Excited

Week 3

Goals

  • Figure out style, mood, and setting for game
  • Design team logo

Accomplished

  • Designed team logo
  • Design ideas set
  • Thumbnail sketches of vehicle designs

Next Week Goals

  • Finalize all concept art

Morale

  • Planning for a big update at the end of week 4!

Week 4

Goals

  • Finalize all concept art

Accomplished

  • Finalized all concept art, but they're all very rough. As a digital artist, I want them refined, so they're presentable in a portfolio first. :)
  • Finished 3d Cat model
  • Finished 3d Cat Statue model
  • Finished our first spacecraft model
  • Retopologized Cat model for facial animation.. kind of.
  • Prepared simple vehicle and cat facial animations

Next Week Goals

  • Terrain models
  • Weapon models
  • Maybe more character and vehicle models
  • midterms

Morale

  • Still not understanding how to place edgeloops. but made good progress! :)

Week 5

Goals

  • Terrain models
  • Weapon models
  • Maybe more character and vehicle models

Accomplished

  • Gatling gun model done
  • Learning to add a rig to our models for keyframe animation

Next Week Goals

  • Continue working on models and animation

Morale Love the thruster particles! Terrain models can wait.

Week 6

Goals

  • Continue working on models and animation

Accomplished

  • Pulse Cannon model done
  • Skeletal Rig for our cat model that we can hopefully use for the rest of our character models
  • Working with Theresa, so our game can have animations

Next Week Goals

  • Continue working on whatever needs work

Morale

  • I don't think I have any work for other classes this coming week, so I'll have time to work on more stuff :)

Weeks 7-10

Accomplished

  • Spartacats game logo
  • Missile model
  • Proximity mine model
  • Bomb model
  • Character head models: Corgi, Panda, and Rabbit
  • Character head icons
  • Dead character head icons
  • Character select screen buttons
  • Weapon icons
  • Powerup icons
  • Character info icons
  • Health and Turbo bars
  • Mini-map Spartacat design
  • Skybox
  • Texture maps and glow maps for use with Theresa's mushroom village models
  • Updated Art section of wiki page
  • Added Media section of wiki page with Gameplay Screenshots

Morale

  • Demo went great! The game is fun too!.. when you have people to play with of course.
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