Difference between revisions of "Amer"

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== Week 6 ==
 
== Week 6 ==
TBD
+
'''Goals'''
 +
*Non-aligned collision boxes for static collisions.
 +
*Weapons logic for proximity mine and missile explosions.
 +
 
 +
'''Accomplished'''
 +
*Static oriented boxes work
 +
*Simple proximity mine and missile explosions work.
 +
*Improved the dynamic collisions to be more efficient.
 +
 
 +
'''Failed'''
 +
*Some problems with proximity mine and missile explosions.
 +
 
 +
'''Next weeks goals'''
 +
*Fix problems with weapons logic.
 +
 
  
 
== Week 7 ==
 
== Week 7 ==

Revision as of 23:37, 13 May 2013

Week 2

Goals

  • Simple DummyClient-EchoServer network
  • Integrate EchoServer with RealClient

Accomplished

  • Client Server communication protocol detailed
  • Multiple clients on server
  • Simple RealServer to let Client move using logic on server
  • Simple UFO movement physics

Failed

  • Have not implemented disconnect and timeout for clients.

Next weeks goals

  • Don't know yet

Morale

  • It's going well.

Week 3

Goals

  • Collision Detection

Accomplished

  • Simple collision detection
  • Collision detection using Binary Search
  • Collision detection using Spherical boundaries
  • Somewhat working collision physics

Failed

  • Collision physics don't work properly

Next weeks goals

  • Fix collision physics.

Morale

  • Collision physics is annoying me now. Otherwise its good.

Week 4

Goals

  • Collision Physics

Accomplished

  • Nothing. Didn't work on it a lot this week.

Failed

  • Collision physics still don't work properly.

Next weeks goals

  • Fix collision physics.
  • Improve Damage system.

Morale

  • Need to start working more again.

Week 5

Goals

  • Collision Physics.
  • Non-aligned collision boxes.

Accomplished

  • Collision Physics works now.
  • Dynamic Collisions now use Oriented Bounding Boxes instead of Aligned.
  • Fixed some bugs in Dynamic Collision detection.
  • Added mass to all dynamic objects.

Failed

  • Oriented boxes don't work properly for static collision detection using Height Map.

Next weeks goals

  • Get Oriented boxes working for static collisions.
  • Weapon Logic maybe.

Week 6

Goals

  • Non-aligned collision boxes for static collisions.
  • Weapons logic for proximity mine and missile explosions.

Accomplished

  • Static oriented boxes work
  • Simple proximity mine and missile explosions work.
  • Improved the dynamic collisions to be more efficient.

Failed

  • Some problems with proximity mine and missile explosions.

Next weeks goals

  • Fix problems with weapons logic.


Week 7

TBD

Week 8

TBD

Week 9

TBD

Week 10

TBD