Difference between revisions of "Theresa"

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.Week 1 <br>
+
'''Week 1 - Week 2'''
<br>
+
*Set up NetworkingServices
- Set up NetworkingServices <br>
+
*Created AssetManager and ModelLoader
- Created AssetManager and ModelLoader <br>
+
*Set up Client-Server infrastructure including:
<br>
+
**ClientGame and ClientGameWorld
.Week 2 <br>
+
**ServerGame and ServerGameWorld
<br>
+
*Temporarily allowed for blocking function calls on the server.
- Set up Client-Server infrastructure <br>
+
*Helped fix pointer casting alien bug during refactoring
- Test code on Windows 7 - 64-bit system<br>
+
*Destroy projectiles after lifetime has been exceeded
- Refactor code base<br>
+
*Refactor GameLogic, Client, and Server code
 +
*Tracked down some memory leaks for ModelInstances
 +
*Found nastier bugs for after spawning and destroying many projectiles
 +
*Set up Asana as a project task manager and bug tracker
 +
 
 +
 
 +
'''Goals for Week 3'''
 +
*Efficient collision detection
 +
*Track down more memory leaks
 +
 
 +
 
 +
'''Morale'''
 +
*Excited

Revision as of 01:52, 16 April 2013

Week 1 - Week 2

  • Set up NetworkingServices
  • Created AssetManager and ModelLoader
  • Set up Client-Server infrastructure including:
    • ClientGame and ClientGameWorld
    • ServerGame and ServerGameWorld
  • Temporarily allowed for blocking function calls on the server.
  • Helped fix pointer casting alien bug during refactoring
  • Destroy projectiles after lifetime has been exceeded
  • Refactor GameLogic, Client, and Server code
  • Tracked down some memory leaks for ModelInstances
  • Found nastier bugs for after spawning and destroying many projectiles
  • Set up Asana as a project task manager and bug tracker


Goals for Week 3

  • Efficient collision detection
  • Track down more memory leaks


Morale

  • Excited