Tyler – Week 6 Progress Report

Goals for the week:

  • Game scale & Entity config
  • Rotational collision
  • Resolve collision eccentricities

Accomplished:

  • Implemented rotational collision — no longer can rotate through an object, will deflect while rotating
  • Organized config and created initialization utils
  • Modified collision detection — objects were previously phasing through very easily
  • Fixed misc object creation bugs — some objects were not being created with proper inertia/mass/etc.

Not completed:

  • One or two entities need the rest of their config

Goals for next week:

  • Configure gameplay parameters
  • Work on ship “power”
  • Finish debugging collision…

Morale:

=)

Posted in Tyler Reports