Eric – Week 7 Report

Goals:

  • Allow clients to initiate a game (all clients press start, or enter or something along those lines).
  • Print network throughput on the client
  • Maybe change the way names got out of the game state (have to clarify with Andrew)?
  • Power-ups?

Goals – Accomplished:

  • Network bug fixes.
  • Found out how useful Application Verifier can be in debugging.

Reason for Unaccomplished Goals:

Turns out the delta change took even longer than I originally thought… Intermittent bugs appeared almost immediately after playing it last week during our group meeting, and I spent this week fixing those bugs.

Goals for next week:

  • Allow clients to initiate a game (For the third week in a row…).
  • Print network throughput on the client (so we can be 100% sure all of my work over the last couple of weeks wasn’t worth the trouble).
  • Integrate collision events into the master branch.
  • Work on making sure the client will not miss any collision events sent by the server.

Morale:

No mas network bugs por favor.

“Wanna go to earth wanna go to earth wanna go to earth wanna go to earth. Wanna go to earth.”

Posted in Eric Reports