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Weekly Updates, Page 3

Week 8: Jennifer

Goals Get shit done Load Priscilla’s new models Correct wall collisions Completed OMG corrected wall collisions Vacuum not coming out of the …

Week 8: Priscilla

Concrete Goals for the Week Better room + texture Better building + texture Sky cylinder with trees! FIGURE OUT WHY OUR DAE …

Week 8: Arick

Goals make the game look more visually appealing Completed skybox model integration, Vacuum logic refactor and raycasting Incomplete jumping, game logic and …

Week 8 Updates

May 22, 2013 Meeting Individual Updates Arick Chow Jennifer Fang Priscilla Hasjim Rohan Halliyal Thinh Nguyen Trevor Pottinger Yixin Zhu Group Update …

Week 7: Yixin

Goals vacuum intersection vacuum game logic vacuum animations Completed vacuum intersection basic vacuum game logic – deletion of critters upon intersection within …

Week 7: Trevor

Goals Cleaned networking code Client config Notifications Completed Model arrays (at least client side) Cleaned networking code Notifications Game play logic Game …

Week 7: Rohan

Goals blahblah Completed blahblah Incomplete WHAT’S INCOMPLETE AND WHY Next week blahblah Morale And how does this make you feel?

Week 7: Thinh

Goals blahblah Completed Fixed Camera and movements with new net code, helped with Vacuum intersection fixes Incomplete WHAT’S INCOMPLETE AND WHY Next …

Week 7: Priscilla

Concrete Goals for the Week Finalize/texture character models Animate character model (needs to run and vibrate when sucking things up) Finalize/texture bunny …

Week 7: Arick

Goals Fix jittering of particles while moving Completed Forgot what i completed with yixin Incomplete Texturing of particles and new effects, busy …