Week 10: Yixin

Goals

  • Demo the game

Completed

  • like, everything
    • game logic
    • magic numbers
    • vacuum logic
    • “make shift” animations (model vibrating)
    • moar audio
    • items/powerups (soap, butter, battery)
    • small touches on gameplay for demo
    • probably some other things that I’m forgetting to mention

Incomplete

  • lots of things that we wanted to get done but didn’t get around to it
    • animations
    • food
    • better AI
    • moar levels
    • moar types of vacuum
    • moar models
    • better collision detection

Next week

  • finals, graduation, internship

Morale