Difference between revisions of "User:Erumeldir"

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'''Morale'''
 
'''Morale'''
 +
 +
[[File:Audio_success.jpg]]
 +
 +
== Week 3 Report ==
 +
'''What I did'''
 +
*Started modeling the environment
 +
*Relearned 3ds Max
 +
*Exported the basic environment box for game testing
 +
*Completed basic framework for audio engine
 +
 +
'''What I'm doing this week'''
 +
*1st iteration of the larger environment model
 +
*Continuing work on audio engine integration
 +
*Adding basic textures to the environment
 +
 +
'''What I didn't get to do'''
 +
*Start sound effect design
 +
 +
'''What I'm doing next week'''
 +
*More environment modeling
 +
*Complete audio engine integration
 +
*Start working on sound design
 +
 +
== Week 4 Report ==
 +
'''What I did'''
 +
*Exported the first basic environment model!
 +
*Got music playing through FMOD
 +
*Started prop modeling
 +
*Started environment texturing
 +
 +
'''What I'm doing this week'''
 +
*Environment textures
 +
*Exporting environment height maps
 +
*Creating a sound bank class for game objects to use
 +
 +
== Week 6 Report ==
 +
'''What I did'''
 +
*Continued modeling the arena
 +
*Started exporting the rest of the wall height maps
 +
 +
'''What I'm doing this week'''
 +
*Switching focus to the audio engine
 +
*Finishing the framework for objects playing sound effects
 +
*Sound effects for the player
 +
 +
'''What I didn't get to do'''
 +
*Texturing of the arena :(
 +
*Last of the environment modeling
 +
 +
'''What I'm doing next week'''
 +
*Sounds and music!
 +
 +
'''Morale'''
 +
Excited to switch gears to audio!
 +
 +
== Week 8 Report ==
 +
'''What I did'''
 +
*Finished basic audio engine implementation
 +
*Merged audio into develop branch
 +
*Finished height map export
 +
 +
'''What I'm doing this week'''
 +
*3d audio
 +
*Sound effect design and implementation
 +
*Music!
 +
 +
'''What I didn't get to do'''
 +
*As many sound effects as I intended
 +
*3d audio
 +
 +
'''What I'm doing next week'''
 +
*As much sound and music as I can
 +
 +
'''Morale'''
 +
Excited! Everything's coming together!

Latest revision as of 13:04, 29 May 2013

Week 1 Report

What I did

  • Worked on Project Spec/Schedule with the team
  • Made git repo ready for use and added help documentation for the team
  • Researched XAudio2, FMOD and DirectSound
  • Started concept sketches for game environments

What I'm doing this week

  • Selecting our audio framework
  • Beginning work on audio engine
  • Finishing ship bay and bridge/cockpit concept art

What I'm doing next week

  • Begin integrating the audio engine
  • Sound design for boss and one character
  • Begin sketching out musical ideas
  • Start environment modeling

Week 2 Report

What I did

  • Experimented with different audio libraries. Decided on FMOD
  • Started implementing an audio engine for the game
  • Continued with concept sketches

What I'm doing this week

  • More environment concept sketches
  • Modeling a basic box for our environment/arena
  • Working on audio engine.

What I'm doing next week

  • Finish audio engine integration
  • Start sound design for effects
  • Refine environment with better models/textures

Morale

Audio success.jpg

Week 3 Report

What I did

  • Started modeling the environment
  • Relearned 3ds Max
  • Exported the basic environment box for game testing
  • Completed basic framework for audio engine

What I'm doing this week

  • 1st iteration of the larger environment model
  • Continuing work on audio engine integration
  • Adding basic textures to the environment

What I didn't get to do

  • Start sound effect design

What I'm doing next week

  • More environment modeling
  • Complete audio engine integration
  • Start working on sound design

Week 4 Report

What I did

  • Exported the first basic environment model!
  • Got music playing through FMOD
  • Started prop modeling
  • Started environment texturing

What I'm doing this week

  • Environment textures
  • Exporting environment height maps
  • Creating a sound bank class for game objects to use

Week 6 Report

What I did

  • Continued modeling the arena
  • Started exporting the rest of the wall height maps

What I'm doing this week

  • Switching focus to the audio engine
  • Finishing the framework for objects playing sound effects
  • Sound effects for the player

What I didn't get to do

  • Texturing of the arena :(
  • Last of the environment modeling

What I'm doing next week

  • Sounds and music!

Morale Excited to switch gears to audio!

Week 8 Report

What I did

  • Finished basic audio engine implementation
  • Merged audio into develop branch
  • Finished height map export

What I'm doing this week

  • 3d audio
  • Sound effect design and implementation
  • Music!

What I didn't get to do

  • As many sound effects as I intended
  • 3d audio

What I'm doing next week

  • As much sound and music as I can

Morale Excited! Everything's coming together!