Difference between revisions of "User:Tsumani"

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(Week 3 Report)
Line 39: Line 39:
 
==Week 3 Report==
 
==Week 3 Report==
 
'''What I did'''
 
'''What I did'''
*  
+
* Basic HUD that displays player number and health (in a color changing bar!!!!)
 +
* Fixed 3rd person camera
 +
* Fixed control mapping for camera
 +
* Basic Jumping
 +
* Fancy Wall Jumping
  
 
'''What I am doing this week'''
 
'''What I am doing this week'''
*
+
* Fix our bug with rendering more than one tentacle
 +
* Attack logic player => tentacle
 +
* Incorporating attack logic tentacle => player
 +
* Death logic (when all 4 players die)
 +
* Collision boxes for the tentacle
  
 
'''What I am doing next week'''
 
'''What I am doing next week'''
*  
+
* More logic! for attacking!
 +
* Updating jump logic for gravity switching
 +
* Updating camera for gravity switching/being dead
  
 
'''Morale'''<br>
 
'''Morale'''<br>
 +
[[File:http://25.media.tumblr.com/tumblr_maud791I5l1qzlzqho1_250.gif]]

Revision as of 10:06, 24 April 2013

Week 1 Report

What I did

  • Helped define Project Spec
  • Assisted with the game engine design

What I am doing this week

  • Code an engine to make cube spin

What I am doing next week

  • Physics Engine!
  • Network integration!

Week 2 Report

What I did

  • Helped structure Game engine
  • Worked on network integration with the engine
  • Helped graphics (find libraries, got a model to show!)
  • Worked on integrating everything!
  • Alot of debugging work

What I am doing this week

  • Camera!
  • HUD!
  • Movement?
  • More debuggin!
  • More integration

What I am doing next week

  • More robust camera
  • Extending player movement
  • Odds and ends :)

Morale
Cmonster.gif

wheningit.tumblr.com


Week 3 Report

What I did

  • Basic HUD that displays player number and health (in a color changing bar!!!!)
  • Fixed 3rd person camera
  • Fixed control mapping for camera
  • Basic Jumping
  • Fancy Wall Jumping

What I am doing this week

  • Fix our bug with rendering more than one tentacle
  • Attack logic player => tentacle
  • Incorporating attack logic tentacle => player
  • Death logic (when all 4 players die)
  • Collision boxes for the tentacle

What I am doing next week

  • More logic! for attacking!
  • Updating jump logic for gravity switching
  • Updating camera for gravity switching/being dead

Morale
File:Http://25.media.tumblr.com/tumblr maud791I5l1qzlzqho1 250.gif