Difference between revisions of "User:Tsumani"

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(Week 3 Report)
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==Week 4 Report==
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'''What I did'''
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* Player attack logic!
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* Fix rendering bug
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* Monster attacking stuff (1 monster object, many tentacles)
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* Fixing the arena collision boxes
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* Allowing many collision boxes per object
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'''What I am doing this week'''
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* Charging
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* HUD object
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* Particle effects maybe
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* Add heads + animation support
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* Shooter logic
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'''What I am doing next week'''
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* Cleaning Up
 +
* More rendering stuff probably.
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'''Morale'''<br>
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http://i.imgur.com/dvZzy.gif

Revision as of 10:40, 1 May 2013

Week 1 Report

What I did

  • Helped define Project Spec
  • Assisted with the game engine design

What I am doing this week

  • Code an engine to make cube spin

What I am doing next week

  • Physics Engine!
  • Network integration!

Week 2 Report

What I did

  • Helped structure Game engine
  • Worked on network integration with the engine
  • Helped graphics (find libraries, got a model to show!)
  • Worked on integrating everything!
  • Alot of debugging work

What I am doing this week

  • Camera!
  • HUD!
  • Movement?
  • More debuggin!
  • More integration

What I am doing next week

  • More robust camera
  • Extending player movement
  • Odds and ends :)

Morale
Cmonster.gif

wheningit.tumblr.com


Week 3 Report

What I did

  • Basic HUD that displays player number and health (in a color changing bar!!!!)
  • Fixed 3rd person camera
  • Fixed control mapping for camera
  • Basic Jumping
  • Fancy Wall Jumping

What I am doing this week

  • Fix our bug with rendering more than one tentacle
  • Attack logic player => tentacle
  • Incorporating attack logic tentacle => player
  • Death logic (when all 4 players die)
  • Collision boxes for the tentacle

What I am doing next week

  • More logic! for attacking!
  • Updating jump logic for gravity switching
  • Updating camera for gravity switching/being dead

Morale
tumblr_maud791I5l1qzlzqho1_250.gif


original.gif

Week 4 Report

What I did

  • Player attack logic!
  • Fix rendering bug
  • Monster attacking stuff (1 monster object, many tentacles)
  • Fixing the arena collision boxes
  • Allowing many collision boxes per object

What I am doing this week

  • Charging
  • HUD object
  • Particle effects maybe
  • Add heads + animation support
  • Shooter logic

What I am doing next week

  • Cleaning Up
  • More rendering stuff probably.

Morale
dvZzy.gif