Difference between revisions of "Bowen Shu"
From Group 5
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===Goals for Next Week:=== | ===Goals for Next Week:=== | ||
* integrate chat and lobby with the graphics guys. render gameover | * integrate chat and lobby with the graphics guys. render gameover | ||
+ | * help with other stuff | ||
===Concerns:=== | ===Concerns:=== | ||
* sending combo keys and possible packet loss | * sending combo keys and possible packet loss | ||
+ | |||
+ | =='''week 7'''== | ||
+ | ===This Week's Accomplishments:=== | ||
+ | * Object pooling | ||
+ | * serialize and deserialize specific entity types | ||
+ | * fix initial empty screen | ||
+ | * fix jump and movement | ||
+ | * combine packets | ||
+ | |||
+ | ===Goals for Next Week:=== | ||
+ | * HUD | ||
+ | ===Concerns:=== | ||
+ | * how to get vertex array objects to work with sfml | ||
+ | |||
+ | =='''week 8'''== | ||
+ | ===This Week's Accomplishments:=== | ||
+ | * Hud | ||
+ | * Lobby | ||
+ | * switch weapon | ||
+ | * respawn game and scoring (continuing) | ||
+ | |||
+ | ===Goals for Next Week:=== | ||
+ | * polishing | ||
+ | * help with other stuff | ||
+ | ===Concerns:=== | ||
+ | * I am doing my visa stuff and cannot make it to Thursday meeting (not in town) | ||
+ | * Is modeling behind? Would we be able to finish modeling in time? | ||
+ | |||
+ | |||
+ | =='''week 9'''== | ||
+ | ===This Week's Accomplishments:=== | ||
+ | * Hud (continuing) | ||
+ | * Scoring | ||
+ | ===Goals for Next Week:=== | ||
+ | * finish the game | ||
+ | ===Concerns:=== | ||
+ | * will we be able to finish the models |
Latest revision as of 08:23, 30 May 2013
Week 3
This Week's Accomplishments:
- designed the hierarchy for the network files
- refactored existing code
Goals for Next Week:
- finalize network
Concerns:
- endianness conversion
week 4
This Week's Accomplishments:
- read about collision detection
- finalize network
- finalize the object model used for sending/receiving messages
- revise chat system to implement the model
- begin integration
Goals for Next Week:
- help with game play to add game-end detection
- change the server so it only process the last message from each client during every cycle
Concerns:
- how is map going to be represented and rendered
- how is modeling going to integrate with graphics
week 5
This Week's Accomplishments:
- added game end detection
- integrated graphics with networks and game play
- researched threaded server
Goals for Next Week:
- help with collision detection
- help with game play
Concerns:
- are we behind in modeling?
week 6
This Week's Accomplishments:
- created a lobby (to be integrated)
- fixed the flooding packets and refactored the user input handeling
- working on scoring system
Goals for Next Week:
- integrate chat and lobby with the graphics guys. render gameover
- help with other stuff
Concerns:
- sending combo keys and possible packet loss
week 7
This Week's Accomplishments:
- Object pooling
- serialize and deserialize specific entity types
- fix initial empty screen
- fix jump and movement
- combine packets
Goals for Next Week:
- HUD
Concerns:
- how to get vertex array objects to work with sfml
week 8
This Week's Accomplishments:
- Hud
- Lobby
- switch weapon
- respawn game and scoring (continuing)
Goals for Next Week:
- polishing
- help with other stuff
Concerns:
- I am doing my visa stuff and cannot make it to Thursday meeting (not in town)
- Is modeling behind? Would we be able to finish modeling in time?
week 9
This Week's Accomplishments:
- Hud (continuing)
- Scoring
Goals for Next Week:
- finish the game
Concerns:
- will we be able to finish the models