Difference between revisions of "Khanh"
From Group 5
Line 38: | Line 38: | ||
*Almost done with BadGuy Model (80%) | *Almost done with BadGuy Model (80%) | ||
+ | [http://i318.photobucket.com/albums/mm422/sir_wellington/68604_10200641135463242_1565375332_n_zps7d224c94.jpg Model Progress Picture] | ||
*Modeling Weapons (20%) | *Modeling Weapons (20%) | ||
+ | [http://i318.photobucket.com/albums/mm422/sir_wellington/Screenshot2013-05-16at11642AM_zps5fda83f4.png Weapons Sheet] | ||
===Goals for Next Week:=== | ===Goals for Next Week:=== |
Revision as of 01:26, 16 May 2013
Contents
Week 4
This Week's Accomplishments:
- Finished Character Sheets for 3/4 players
- Learning 3DS MAX
Goals for Next Week:
- Model base model for good guys
- character sheet for bad guy
- Begin animation?
Concerns:
- SO MUCH WORK LEFT TO DO
Week 5
This Week's Accomplishments:
- Get base model for players for coders to play with
- Start animating coat
- Character sheet for bad guy
Goals for Next Week:
- 3D model for bad guy
- 2D Design for enviroment
Concerns:
- Can I use 2D animation in 3DS Max?
Week 7
This Week's Accomplishments:
- Almost done with BadGuy Model (80%)
- Modeling Weapons (20%)
Goals for Next Week:
- Assemble environment graphics
- Assemble basic move/idle animations for Good Guys/Bad Guy
Concerns:
- How will animations look in game?
- Will particle effects work? What effects do I need to make?