Difference between revisions of "Khanh"

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*Almost done with BadGuy Model (80%)
 
*Almost done with BadGuy Model (80%)
 +
[http://i318.photobucket.com/albums/mm422/sir_wellington/68604_10200641135463242_1565375332_n_zps7d224c94.jpg Model Progress Picture]
 
*Modeling Weapons (20%)
 
*Modeling Weapons (20%)
 +
[http://i318.photobucket.com/albums/mm422/sir_wellington/Screenshot2013-05-16at11642AM_zps5fda83f4.png Weapons Sheet]
  
 
===Goals for Next Week:===
 
===Goals for Next Week:===
  
 +
*Assemble environment graphics
 +
*Assemble basic move/idle animations for Good Guys/Bad Guy
 +
 +
===Concerns:===
 +
*How will animations look in game?
 +
*Will particle effects work? What effects do I need to make?
 +
 +
=='''Week 8'''==
 +
 +
===This Week's Accomplishments:===
 +
 +
*Badguy Model complete
 +
[http://i318.photobucket.com/albums/mm422/sir_wellington/Screenshot2013-05-21at101650AM_zps979754fa.png Model Picture]
 +
*Modeling Weapons (100%)
 +
*Gathered soundtrack for game.
 +
*Recruited typographer for splash screen.
 +
*Animator finished with idle animation keyframes
 +
 +
 +
===Goals for Next Week:===
 +
 +
*Model cape onto goodguys
 
*Assemble environment graphics  
 
*Assemble environment graphics  
 
*Assemble basic move/idle animations for Good Guys/Bad Guy  
 
*Assemble basic move/idle animations for Good Guys/Bad Guy  

Latest revision as of 10:19, 21 May 2013

Week 4

This Week's Accomplishments:

  • Finished Character Sheets for 3/4 players
  • Learning 3DS MAX

Goals for Next Week:

  • Model base model for good guys
  • character sheet for bad guy
  • Begin animation?

Concerns:

  • SO MUCH WORK LEFT TO DO


Week 5

This Week's Accomplishments:

  • Get base model for players for coders to play with
  • Start animating coat
  • Character sheet for bad guy

Goals for Next Week:

  • 3D model for bad guy
  • 2D Design for enviroment

Concerns:

  • Can I use 2D animation in 3DS Max?

Week 7

This Week's Accomplishments:

  • Almost done with BadGuy Model (80%)

Model Progress Picture

  • Modeling Weapons (20%)

Weapons Sheet

Goals for Next Week:

  • Assemble environment graphics
  • Assemble basic move/idle animations for Good Guys/Bad Guy

Concerns:

  • How will animations look in game?
  • Will particle effects work? What effects do I need to make?

Week 8

This Week's Accomplishments:

  • Badguy Model complete

Model Picture

  • Modeling Weapons (100%)
  • Gathered soundtrack for game.
  • Recruited typographer for splash screen.
  • Animator finished with idle animation keyframes


Goals for Next Week:

  • Model cape onto goodguys
  • Assemble environment graphics
  • Assemble basic move/idle animations for Good Guys/Bad Guy

Concerns:

  • How will animations look in game?
  • Will particle effects work? What effects do I need to make?