Difference between revisions of "Matthew Chu"
From Group 5
(→Week 7) |
(→Week 7) |
||
Line 83: | Line 83: | ||
*gravity, velocity, acceleration | *gravity, velocity, acceleration | ||
*refactor code to use vector3 | *refactor code to use vector3 | ||
− | *weapon pick up | + | *weapon pick up |
*found and fix quadtree memory leak | *found and fix quadtree memory leak | ||
*you no longer push players | *you no longer push players | ||
+ | *sound that plays on events | ||
===Goals for Next Week:=== | ===Goals for Next Week:=== | ||
− | * | + | *switch weapon |
+ | *combining magic | ||
+ | *more stuff | ||
+ | *code clean up? | ||
===Concerns:=== | ===Concerns:=== | ||
− | + | *collision bug with 2 walls lol, infinite loops | |
− | *collision bug with 2 walls lol |
Revision as of 20:36, 15 May 2013
Week 1
Week 2
This Week's Accomplishments:
- set up environment
- Primitive packet sending across network
- Primitive text chat
Goals for Next Week:
- Refactor text chat and finish working on network
- clock server
- Integrate with other groups
Concerns:
- None
Week 3
This Week's Accomplishments:
- added message framing
- clocked server
- finished text chat
- log file writer
- basic audio manager
- config file reader
Goals for Next Week:
- help with game play
- finalize network
Concerns:
- Are we behind???
- Clarify why server needs to be clocked
- sending floats across the network
Week 4
This Week's Accomplishments:
- read about collision detection
- start sphere collision detection
- finalize network
- begin integration [network and gameplay, ascii graphics move]
Goals for Next Week:
- sphere and octree collision detection
- AABB / OBB collisions?
- help with other stuff
Concerns:
- Math is hard
Week 5
This Week's Accomplishments:
- quadtree
- quad tree / bounding objects
- sphere-sphere, sphere-ray, OBB-OBB, OBB-ray collision detection
- integration system [4 player networked moving cubes]
Goals for Next Week:
- collision detection integration
- help with other stuff
Concerns:
- Math is still hard
- not sure if behind
- need better team coordination (weekly integrations and punctuality?)
Week 6
This Week's Accomplishments:
- collision detection integration [spheres and cubes]
- bug squashing and misc fixes
- work on map
- confirm sound works in 3d
Goals for Next Week:
- integrate more stuff
- help with other stuff
Concerns:
- sound conversion coordinates
Week 7
This Week's Accomplishments:
- jump again logic
- collisions with floor
- gravity, velocity, acceleration
- refactor code to use vector3
- weapon pick up
- found and fix quadtree memory leak
- you no longer push players
- sound that plays on events
Goals for Next Week:
- switch weapon
- combining magic
- more stuff
- code clean up?
Concerns:
- collision bug with 2 walls lol, infinite loops