Difference between revisions of "Matthew Scheifer"

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(week 4)
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*How to dynamically change the number of entities
 
*How to dynamically change the number of entities
 
*Is it feasible to use OpenGL 3.1?
 
*Is it feasible to use OpenGL 3.1?
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 +
=='''Week 5'''==
 +
===This Week's Accomplishments:===
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*4 players all with their own cube playing together
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 +
===Goals for Next Week:===
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*Draw a map
 +
*lighting
 +
 +
===Concerns:===
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*How to set uniforms without uniform buffers

Revision as of 13:56, 1 May 2013

Week 1

Week 2

Week 3

This Week's Accomplishments:

  • set up environment
  • Drawing a cube
  • Full OpenGL 3 stack with VAO's VBO's, UBO's, other stuff
  • Broken keyboard movement

Goals for Next Week:

  • Fix keyboard movement
  • integrate with client

Concerns:

  • How to store and render animations?

Week 4

This Week's Accomplishments:

  • Ability to move cube every frame

Goals for Next Week:

  • Draw more than one cube
  • draw a map

Concerns:

  • How to dynamically change the number of entities
  • Is it feasible to use OpenGL 3.1?

Week 5

This Week's Accomplishments:

  • 4 players all with their own cube playing together

Goals for Next Week:

  • Draw a map
  • lighting

Concerns:

  • How to set uniforms without uniform buffers