Difference between revisions of "Matthew Scheifer"
From Group 5
Line 67: | Line 67: | ||
===Concerns:=== | ===Concerns:=== | ||
*Code is still ugly | *Code is still ugly | ||
+ | =='''Week 9'''== | ||
+ | ===This Week's Accomplishments:=== | ||
+ | *Texturing | ||
+ | |||
+ | ===Goals for Next Week:=== | ||
+ | *Particle Effects | ||
+ | *Antialiasing | ||
+ | *Toon shading | ||
+ | |||
+ | ===Concerns:=== | ||
+ | *Code is super ugly |
Revision as of 18:39, 29 May 2013
Week 1
Week 2
Week 3
This Week's Accomplishments:
- set up environment
- Drawing a cube
- Full OpenGL 3 stack with VAO's VBO's, UBO's, other stuff
- Broken keyboard movement
Goals for Next Week:
- Fix keyboard movement
- integrate with client
Concerns:
- How to store and render animations?
Week 4
This Week's Accomplishments:
- Ability to move cube every frame
Goals for Next Week:
- Draw more than one cube
- draw a map
Concerns:
- How to dynamically change the number of entities
- Is it feasible to use OpenGL 3.1?
Week 5
This Week's Accomplishments:
- 4 players all with their own cube playing together
Goals for Next Week:
- Draw a map
- lighting
Concerns:
- How to set uniforms without uniform buffers
Week 6
This Week's Accomplishments:
- Loading models
- skybox
Goals for Next Week:
- Animations
Concerns:
- How to rotate models using change of basis
Week 7
This Week's Accomplishments:
- Rotations
- Object Pooling
Goals for Next Week:
- Animations again
Concerns:
- Code is ugly
Week 8
This Week's Accomplishments:
- Most of Animations
Goals for Next Week:
- Animations debugging
- Particles
Concerns:
- Code is still ugly
Week 9
This Week's Accomplishments:
- Texturing
Goals for Next Week:
- Particle Effects
- Antialiasing
- Toon shading
Concerns:
- Code is super ugly