Matthew Scheifer

From Group 5
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Week 1

Week 2

Week 3

This Week's Accomplishments:

  • set up environment
  • Drawing a cube
  • Full OpenGL 3 stack with VAO's VBO's, UBO's, other stuff
  • Broken keyboard movement

Goals for Next Week:

  • Fix keyboard movement
  • integrate with client

Concerns:

  • How to store and render animations?

Week 4

This Week's Accomplishments:

  • Ability to move cube every frame

Goals for Next Week:

  • Draw more than one cube
  • draw a map

Concerns:

  • How to dynamically change the number of entities
  • Is it feasible to use OpenGL 3.1?

Week 5

This Week's Accomplishments:

  • 4 players all with their own cube playing together

Goals for Next Week:

  • Draw a map
  • lighting

Concerns:

  • How to set uniforms without uniform buffers

Week 6

This Week's Accomplishments:

  • Loading models
  • skybox

Goals for Next Week:

  • Animations

Concerns:

  • How to rotate models using change of basis

Week 7

This Week's Accomplishments:

  • Rotations
  • Object Pooling

Goals for Next Week:

  • Animations again

Concerns:

  • Code is ugly

Week 8

This Week's Accomplishments:

  • Most of Animations

Goals for Next Week:

  • Animations debugging
  • Particles

Concerns:

  • Code is still ugly

Week 9

This Week's Accomplishments:

  • Texturing

Goals for Next Week:

  • Particle Effects
  • Antialiasing
  • Toon shading

Concerns:

  • Code is super ugly

Week 9

This Week's Accomplishments:

  • Fixed that fricken bug. It's all Laurent's fault. Go yell at him.
  1. Hella other stuff

Goals for Tomorrow:

  • Animations (lol)

Concerns:

  • AAAAAAAAAAHHHHHHHHHH