Week 9 Report

 

Group Status Report

1) summarize your overall status for the week

  • finalize our models and scene
  • add snipe into the weapon choices
  • working on environment mapping
  • working on UI menus to allow players to buy weapons in the base
  • pick two background music
  • change the sky box
  • add resources that can be picked up by players

 

2) include both the week # and the date of the meeting

  • Week 9
  • Date of meeting: 05/28/2015,05/29/2015,05/30/2015,05/31/2015

 

3) add a statement summarizing the group morale (feel free to be creative in expressing your morale)

  • It is almost the end of the quarter.  We are going to miss each other…

 

4) add at least one of your latest screenshots to your group page

0 1 2 3

 

 

Individual Status Report

Jie Sheng:

1) what were your concrete goals for the week?

  • working on the environment mapping

 

2) what goals were you able to accomplish?

  • still working on the environment mapping

 

3) if there were goals you were unable to meet, what were the reasons?

  • Hope to finish the environment mapping part before next Tuesday

 

4) what are your specific goals for the next week?

  • testing and fix bugs if necessary
  • prepare for the demo

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • We are almost done.

 

Qianchen Zhao:

1) what were your concrete goals for the week?

  • build system to buy weapon
  • build resource system

 

2) what goals were you able to accomplish?

  • user can buy different weapon and each weapon cost money
  • money(banana) will be appear to the scene every 1 minute and will disappear after 30 s
  • money can be picked automatically when the character hits money
  • bullet reloading will cost money, and user can reload bullet automatically or by pressing ‘r’ key

 

3) if there were goals you were unable to meet, what were the reasons?

  • All goals were met

 

4) what are your specific goals for the next week?

  • wring final report

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Our game is the best!

 

Yangshuoshen Liu:

1) what were your concrete goals for the week?

  • working on the buying weapon menus with Yuxiao
  • modify the UIs to let the players know which team he/she is in
  • finish bullet reloading UI.

 

2) what goals were you able to accomplish?

  • modify the UIs to let the players know which team he/she is in
  • done with bullet reloading UI
  • working on the buying weapon menus with Yuxiao

 

3) if there were goals you were unable to meet, what were the reasons?

  • still working on the buying weapon menus

 

4) what are your specific goals for the next week?

  • testing and debugging

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I love games.

 

Yichi Yan:

1) what were your concrete goals for the week?

  • work with graphic teams to add more models into the game
  • add bounding boxes to the new models

 

2) what goals were you able to accomplish?

  • more models are added into the game

 

3) if there were goals you were unable to meet, what were the reasons?

  • all goals were met

 

4) what are your specific goals for the next week?

  • fix bounding box bugs if necessary.
  • prepare for the demo

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I love gyms.

 

Yule Lin:

1) what were your concrete goals for the week?

  • Build a new weapon menu with Yangshuoshen
  • Figure out background music and reloading problem.
  • build scoreboard with Yuxiao
  • work with Qianchen figure out weapon menu.

 

2) what goals were you able to accomplish?

  • Build a new weapon menu with Yangshuoshen
  • Figure out background music and reloading problem.

 

3) if there were goals you were unable to meet, what were the reasons?

  • All goals were met

 

4) what are your specific goals for the next week?

  • Finalize and Pack code
  • Pressure test
  • Network environment test
  • testing and debugging and prepare for the demo

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I love music

 

 

Yuxiang Di:

1) what were your concrete goals for the week?

improve game

2) what goals were you able to accomplish?

  • weapon/scene model
  • scene
  • bullet/fire logic
  • weapon type
  • gameplay

 

3) if there were goals you were unable to meet, what were the reasons?

  • everything is good

 

4) what are your specific goals for the next week?

  • model

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Need more time 🙁

 

Yuxiao Zhou:

1) what were your concrete goals for the week?

  • work with Yule to draw the scoreboard
  • still drawing the gun menus
  • work with Yangshuoshen on the UI so that the players could know which team he/she is in
  • find the new sky box

 

2) what goals were you able to accomplish?

  • draw the scoreboard
  • UIs to show which teams the players are in
  • find a new sky box

 

3) if there were goals you were unable to meet, what were the reasons?

  • still working on the gun menus

 

4) what are your specific goals for the next week?

  • testing and debugging and prepare for the demo

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I love basketball

 

Week 8 Report

Group Status Report

1) summarize your overall status for the week

  • add phong shading
  • add shadow mapping
  • implement a new scene
  • build our new HUD
  • add a new weapon
  • bullet reloading
  • using vertex buffer object

 

2) include both the week # and the date of the meeting

  • week 8 =>  date of the meeting: 05/20/2015,05/22/2015,05/23/2015,05/24/2015

 

3) add a statement summarizing the group morale (feel free to be creative in expressing your morale)

  • We got a group name 🙂

 

4) add at least one of your latest screenshots to your group page

Capture

 

Individual Status Report

Jie Sheng:

1) what were your concrete goals for the week?

  • add phong shading
  • add shadow mapping
  • using vertex buffer object
  • work together with Yule to load a new gun model

 

2) what goals were you able to accomplish?

  • shadow mapping
  • VBO
  • phong shading

 

3) if there were goals you were unable to meet, what were the reasons?

  • all goals were met

 

4) what are your specific goals for the next week?

  • prepare for demo

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I love my group members.

 

Qianchen Zhao:

1) what were your concrete goals for the week?

  • Implement culling

 

2) what goals were you able to accomplish?

  • Implement culling but have some small problem
  • help Yangshuoshen to implement bullet reloading and  UI
  • Implement shot gun

 

3) if there were goals you were unable to meet, what were the reasons?

  • Sometimes the model may disappear when it should be when I add culling in some specific position
  • Shot gun hasn’t been added to game since we haven’t find a  shot gun model

 

4) what are your specific goals for the next week?

  • implement team selection
  • add more weapon such as snipe
  • testing
  • keep doing culling if needed

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I don’t have individual morale

 

Yangshuoshen Liu:

1) what were your concrete goals for the week?

  • work with Yule and Yuxiao to build the new HUD, bullet reloading
  • work with Yichi to load the new scene
  • work with Yuxiao and Yule to add menu

 

2) what goals were you able to accomplish?

  • build the new HUD, bullet reloading
  • load the new scene

 

3) if there were goals you were unable to meet, what were the reasons?

  • all goals were met

 

4) what are your specific goals for the next week?

  • debug,testing

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I love SDSU.

 

Yichi Yan:

1) what were your concrete goals for the week?

  • build a new scene
  • build bounding boxes

 

2) what goals were you able to accomplish?

  • build a new scene
  • build bounding boxes
  • design gameplay

 

3) if there were goals you were unable to meet, what were the reasons?

  • All goals were met.

 

4) what are your specific goals for the next week?

  • prepare for demo.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • LOL Surprise!!!

 

Yuxiang Di:

1) what were your concrete goals for the week?

  • Improve game play.

 

2) what goals were you able to accomplish?

  • 3dmax module  adjust
  • HUD

 

3) if there were goals you were unable to meet, what were the reasons?

  • nothing

 

4) what are your specific goals for the next week?

  • gameplay

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Surprise!!!

 

Yule Lin:

1) what were your concrete goals for the week?

  • find our gun model online and help Jie Sheng to load it.
  • work with Yuxiao and Yangshuoshen to build new menu
  • work with Yuxiao and Yangshuoshen to build new HUD
  • work with Yuxiao and Yangshuoshen on bullet reloading
  • Create and load Scoreboard.

 

2) what goals were you able to accomplish?

  • find a new gun model
  • build new menu
  • build new HUD
  • bullet reloading

 

3) if there were goals you were unable to meet, what were the reasons?

  • All goals were met.

 

4) what are your specific goals for the next week?

  • testing, debug, prepare for demo

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Happy holiday

 

Yuxiao Zhou:

1) what were your concrete goals for the week?

  • work with Yangshuoshen and Yule to build new menu
  • work with Yangshuoshen and Yule on bullet reloading
  • work with Yangshuoshen and Yule to build new HUD

 

2) what goals were you able to accomplish?

  • build new menu
  • bullet reloading
  • bullet new HUD

 

3) if there were goals you were unable to meet, what were the reasons?

  • all goals were met

 

4) what are your specific goals for the next week?

  • debug,testing and prepare for demo

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I need a break…

 

 

 

Week 7 Report

Group Status Report

1) summarize your overall status for the week

  • group discussions on what scene should be used for final version of the game and game features
  • add bounding box to the current house model
  • done with networking header

 

2) include both the week # and the date of the meeting

  • week 7 ==> date of the meeting: 05/13/2015,  05/15/2015,  05/17/2015.

 

3) add a statement summarizing the group morale (feel free to be creative in expressing your morale)

  • We are the best!!!

 

4) add at least one of your latest screenshots to your group page

week7

 

Individual Status Report

Jie Sheng:

1) what were your concrete goals for the week?

  • discuss with Yuxiang, Yule, Yuxiao to integrate the networking header code to graphics code

 

2) what goals were you able to accomplish?

  • integrate the networking header code to graphics code

 

3) if there were goals you were unable to meet, what were the reasons?

  • goals were all met

 

4) what are your specific goals for the next week?

  • think about the game features and create one or two..

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I love my girlfriend.

 

Qianchen Zhao:

1) what were your concrete goals for the week?

  • Using vertex buffer to speed up rendering

 

2) what goals were you able to accomplish?

  • study on how to use vertex buffer

 

3) if there were goals you were unable to meet, what were the reasons?

  • try to use vertex buffer but nothing was rendered, I will keep trying this in next week

 

4) what are your specific goals for the next week?

  • use vertex buffer instead of glvertex
  • add particle effect

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I don’t have individual morale

 

Yangshuoshen Liu:

1) what were your concrete goals for the week?

  • Add bounding box to the object models such as buildings.
  • Add some particle effects;

 

2) what goals were you able to accomplish?

  • Add bounding box to the object models such as buildings.

 

3) if there were goals you were unable to meet, what were the reasons?

  • Add some particle effects. I am still working on it.

 

4) what are your specific goals for the next week?

  • Add more game logic, particle effect.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I am making a game.

 

Yichi Yan:

1) what were your concrete goals for the week?

  • Finishing new battlefield with acceptable environment variable. Start to design second character module.

 

2) what goals were you able to accomplish?

  • The second character was almost complete and cloths were created by body meshing, turbo smooth and pylons cutting, so that to make sure it have a synchronized animation.

week7

 

3) if there were goals you were unable to meet, what were the reasons?

  • Still the problem of pylons number of new environment.

 

4) what are your specific goals for the next week?

  • Optimize new battle field, and better dressed for character if have time.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • well……

 

Yuxiang Di:

1) what were your concrete goals for the week?

  • improve network

 

2) what goals were you able to accomplish?

  • prepare header to be integrated into main game
  • networking test(wireless, broadcast, LAN vs WAN)

 

3) if there were goals you were unable to meet, what were the reasons?

  • everything went well

 

4) what are your specific goals for the next week?

  • HUD,Gameplay

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Demo machines look great!

 

Yule Lin:

1) what were your concrete goals for the week?

  • Figure out packet header and frame header.
  • wrap up client and server code.
  • Working on particle effect.

 

2) what goals were you able to accomplish?

  • Almost all.

 

3) if there were goals you were unable to meet, what were the reasons?

  • trouble with particle effect library we added last week.

 

4) what are your specific goals for the next week?

  • Game feature design, make it fun

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • GOOD

 

Yuxiao Zhou:

1) what were your concrete goals for the week?

  • help Jie Sheng to merge the networking header code
  • discussion on game features and scene to use

 

2) what goals were you able to accomplish?

  • merge the networking header code
  • group discussion

 

3) if there were goals you were unable to meet, what were the reasons?

  • goals were met

 

4) what are your specific goals for the next week?

  • help my teammates with adding the game features.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • This is America,not China…

 

 

Week 6 Report

Group Status Report

1) summarize your overall status for the week

  • Networking, attempt to fix 10035 error.
  • Working on package head.
  • Physical engine up
  • Collision detection
  • Set up particle effect library
  • Set up HUD library

 

2) include both the week # and the date of the meeting

  • Week 6;  Date of the meeting:  05/04/15, 05/06/15,  05/08/15, 05/10/15

 

3) add a statement summarizing the group morale (feel free to be creative in expressing your morale)

  • We are almost done!

 

4) add at least one of your latest screenshots to your group page

 

screenShot_week6

 

 

Individual Status Report

Jie Sheng:

1) what were your concrete goals for the week?

  • add physics engine
  • add character jump feature
  • connect data with HUD

 

2) what goals were you able to accomplish?

  • All goals are accomplished

 

3) if there were goals you were unable to meet, what were the reasons?

  • None

 

4) what are your specific goals for the next week?

  • game play design

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I am the best.

 

Qianchen Zhao:

1) what were your concrete goals for the week?

  • try to load md2 model with texture
  • fix the normal problem

 

2) what goals were you able to accomplish?

  • try to use texture coordinates in obj file when load  md2 texture  but find the vertex in md2 file can not be matched to a vertex in obj file
  • recalculate the normal of each vertex, the lighting result is good, so we decided to just use glcolor without texture loading

 

3) if there were goals you were unable to meet, what were the reasons?

  • everything is good

 

4) what are your specific goals for the next week?

  • Using vertex buffer to speed up rendering
  • add particle effect

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I don’t have individual morale

 

Yangshuoshen Liu:

1) what were your concrete goals for the week?

  • Set up particle effect environment.
  • Help Jie Sheng finish collision detection.
  • Work with Yichi Yan to complete and refine the scene.

 

2) what goals were you able to accomplish?

  • Collision detection has been implemented and tested.
  • Particle effect environment has been initialized.
  • Game scene has been improved.
  • Added a HUD font library called FTGL(used to display different kinds of fonts).

 

3) if there were goals you were unable to meet, what were the reasons?

  • Particle effect has not been finished due to its complexity. I spent much time on researching because I want to make sure final performance is good and solid.

 

4) what are your specific goals for the next week?

  • Work more on Particle effects. Continue to refine the scene to make sure that we have a beautiful environment.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I am learning new stuff every single day.

 

Yichi Yan:

1) what were your concrete goals for the week?

  • Keep working on model and design and gun shooting animation .

 

2) what goals were you able to accomplish?

  • An RPG was already set up with character, an new environment was made in 3dMax. However, new battlefield are not working on program yet, because the number of polygons were to much.

 

3) if there were goals you were unable to meet, what were the reasons?

  • The face of new environment are too much, either optimize module or reduce texture.

 

4) what are your specific goals for the next week?

  • Finishing new battlefield with acceptable environment variable. Start to design second character module.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Chick-fil-A is good!

 

Yule Lin:

1) what were your concrete goals for the week?

  • Working on set up HUD library
  • Game logic design.

 

2) what goals were you able to accomplish?

  • Done.

 

3) if there were goals you were unable to meet, what were the reasons?

  • None.

 

4) what are your specific goals for the next week?

  • Game logic design.
  • Help adding some particle effect.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • We are almost done!

 

Yuxiang Di:

1) what were your concrete goals for the week?

  • improving network

 

2) what goals were you able to accomplish?

  • add packet header before each event packet
  • solved socket unavailable bug when server send to client

 

3) if there were goals you were unable to meet, what were the reasons?

  • everything is good

 

4) what are your specific goals for the next week?

  • If nothing need to be added for networking, I will start to work on HUD for next week.

 

5) what is your individual morale (which might be different from the
overall group morale)?

🙂

 

Yuxiao Zhou:

1) what were your concrete goals for the week?

  • add HUD library
  • help with building the physics world

 

2) what goals were you able to accomplish?

  • help with building the physics world

 

3) if there were goals you were unable to meet, what were the reasons?

  • Can make the original code run on Visual Studio without error, but still need to load the HUD into our code

 

4) what are your specific goals for the next week?

  • Work together with Yangshuoshen and Yule to load HUD library and help with add shader

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • CSE 125 is challenging.

 

 

Week 5 Report

Group Status Report

1) summarize your overall status for the week

  • animation is loaded into our game
  • finish up shooting bananas
  • delete scene graph in server side
  • add UI to show bullet numbers

 

2) include both the week # and the date of the meeting

  • Week 5 ==>Date of the meetings: 04/28, 04/30, 05/01,  05/03

 

3) add a statement summarizing the group morale (feel free to be creative in expressing your morale)

  • “Damn, we have a few midterms this week?”   “Forget about it.”

 

4) add at least one of your latest screenshots to your group page

Capture

 

Individual Status Report

Yuxiao Zhou:

1) what were your concrete goals for the week?

  • add a menu to our game
  • add UI to show bullet number

 

2) what goals were you able to accomplish?

  • add UI to show bullet number

 

3) if there were goals you were unable to meet, what were the reasons?

  • Still have trouble with menu UI.

 

4) what are your specific goals for the next week?

  •  Keep researching on menu UI design and hope to finish menu.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Finally got an internship.

 

Yuxiang Di:

1) what were your concrete goals for the week?

  • improve networking

 

2) what goals were you able to accomplish?

  • session/client id reuse
  • client reconnect
  • opengl HUD

 

3) if there were goals you were unable to meet, what were the reasons?

  • All goals meet

 

4) what are your specific goals for the next week?

  • Frame skip
  • Remove unprocessed packet for current frame if it delays game and stack on early one.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Everything is getting better 🙂

 

Jie Sheng:

1) what were your concrete goals for the week?

  • shot bananas
  • utilize server side networking code
  • delete scene graph code and replace it with basic data structure such as array, vector to reduce running time.
  • add physics engine

 

2) what goals were you able to accomplish?

  • finish shooting bananas
  • server side networking code is utilized
  • scene graph code is removed,  use array, vector instead…

 

3) if there were goals you were unable to meet, what were the reasons?

  • still need to add physics engine.  I hate to say that,  but I need to study my philosophy course.

 

4) what are your specific goals for the next week?

  • complete the physics engine

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Let it go.

 

Qianchen Zhao:

1) what were your concrete goals for the week?

  • Try to load a md2 file.

 

2) what goals were you able to accomplish?

  • Can load an animation in client side
  • Can change different animation based on the status of character(move/stop)
  • Measure the size of our models

 

3) if there were goals you were unable to meet, what were the reasons?

  • can not bind texture to a md2 model. Artist also can not export a texture with a md2 model, so we separate a md2 model to different parts and use glcolor to add color to them

 

4) what are your specific goals for the next week?

  • Using physics engine to detect collision

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I don’t have individual morale

 

Yangshuoshen Liu:

1) what were your concrete goals for the week?

  • add physics engine to our game

 

2) what goals were you able to accomplish?

  • All goals were met

 

3) if there were goals you were unable to meet, what were the reasons?

  • None

 

4) what are your specific goals for the next week?

  • Add particle effect to our game

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Game is fun.

 

Yichi Yan:

1) what were your concrete goals for the week?

  • Use another way to fix the module loading problem.

 

2) what goals were you able to accomplish?

  • Almost done, it is able to run. I reconstruct the module as 5 part from a whole module (shoes, glass, body, eye with teeth and tongue). Set up these animation individually.

 

3) if there were goals you were unable to meet, what were the reasons?

  • Need more work to let it do more action than expect.

 

4) what are your specific goals for the next week?

  • Keep working on model and design and gun shooting animation .

 

5) what is your individual morale (which might be different from the
overall group morale)?

  •  Model is fun.

 

Yule Lin:

1) what were your concrete goals for the week?

  • Fix network client_id, and add reconnect function.
  • Sound effect design.
  • Research on UI

 

2) what goals were you able to accomplish?

  • almost done, but UI progress slow.

 

3) if there were goals you were unable to meet, what were the reasons?

  • Cant find a good library working on UI.

 

4) what are your specific goals for the next week?

  • Game Logic design.
  • Helps others on UI or loading character.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Everything is good.