Week 5 Report

Group Status Report

1) summarize your overall status for the week

  • animation is loaded into our game
  • finish up shooting bananas
  • delete scene graph in server side
  • add UI to show bullet numbers

 

2) include both the week # and the date of the meeting

  • Week 5 ==>Date of the meetings: 04/28, 04/30, 05/01,  05/03

 

3) add a statement summarizing the group morale (feel free to be creative in expressing your morale)

  • “Damn, we have a few midterms this week?”   “Forget about it.”

 

4) add at least one of your latest screenshots to your group page

Capture

 

Individual Status Report

Yuxiao Zhou:

1) what were your concrete goals for the week?

  • add a menu to our game
  • add UI to show bullet number

 

2) what goals were you able to accomplish?

  • add UI to show bullet number

 

3) if there were goals you were unable to meet, what were the reasons?

  • Still have trouble with menu UI.

 

4) what are your specific goals for the next week?

  •  Keep researching on menu UI design and hope to finish menu.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Finally got an internship.

 

Yuxiang Di:

1) what were your concrete goals for the week?

  • improve networking

 

2) what goals were you able to accomplish?

  • session/client id reuse
  • client reconnect
  • opengl HUD

 

3) if there were goals you were unable to meet, what were the reasons?

  • All goals meet

 

4) what are your specific goals for the next week?

  • Frame skip
  • Remove unprocessed packet for current frame if it delays game and stack on early one.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Everything is getting better 🙂

 

Jie Sheng:

1) what were your concrete goals for the week?

  • shot bananas
  • utilize server side networking code
  • delete scene graph code and replace it with basic data structure such as array, vector to reduce running time.
  • add physics engine

 

2) what goals were you able to accomplish?

  • finish shooting bananas
  • server side networking code is utilized
  • scene graph code is removed,  use array, vector instead…

 

3) if there were goals you were unable to meet, what were the reasons?

  • still need to add physics engine.  I hate to say that,  but I need to study my philosophy course.

 

4) what are your specific goals for the next week?

  • complete the physics engine

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Let it go.

 

Qianchen Zhao:

1) what were your concrete goals for the week?

  • Try to load a md2 file.

 

2) what goals were you able to accomplish?

  • Can load an animation in client side
  • Can change different animation based on the status of character(move/stop)
  • Measure the size of our models

 

3) if there were goals you were unable to meet, what were the reasons?

  • can not bind texture to a md2 model. Artist also can not export a texture with a md2 model, so we separate a md2 model to different parts and use glcolor to add color to them

 

4) what are your specific goals for the next week?

  • Using physics engine to detect collision

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I don’t have individual morale

 

Yangshuoshen Liu:

1) what were your concrete goals for the week?

  • add physics engine to our game

 

2) what goals were you able to accomplish?

  • All goals were met

 

3) if there were goals you were unable to meet, what were the reasons?

  • None

 

4) what are your specific goals for the next week?

  • Add particle effect to our game

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Game is fun.

 

Yichi Yan:

1) what were your concrete goals for the week?

  • Use another way to fix the module loading problem.

 

2) what goals were you able to accomplish?

  • Almost done, it is able to run. I reconstruct the module as 5 part from a whole module (shoes, glass, body, eye with teeth and tongue). Set up these animation individually.

 

3) if there were goals you were unable to meet, what were the reasons?

  • Need more work to let it do more action than expect.

 

4) what are your specific goals for the next week?

  • Keep working on model and design and gun shooting animation .

 

5) what is your individual morale (which might be different from the
overall group morale)?

  •  Model is fun.

 

Yule Lin:

1) what were your concrete goals for the week?

  • Fix network client_id, and add reconnect function.
  • Sound effect design.
  • Research on UI

 

2) what goals were you able to accomplish?

  • almost done, but UI progress slow.

 

3) if there were goals you were unable to meet, what were the reasons?

  • Cant find a good library working on UI.

 

4) what are your specific goals for the next week?

  • Game Logic design.
  • Helps others on UI or loading character.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Everything is good.

 

About the author: Yuxiao Zhou