Week 7 Report

Group Status Report

1) summarize your overall status for the week

  • group discussions on what scene should be used for final version of the game and game features
  • add bounding box to the current house model
  • done with networking header

 

2) include both the week # and the date of the meeting

  • week 7 ==> date of the meeting: 05/13/2015,  05/15/2015,  05/17/2015.

 

3) add a statement summarizing the group morale (feel free to be creative in expressing your morale)

  • We are the best!!!

 

4) add at least one of your latest screenshots to your group page

week7

 

Individual Status Report

Jie Sheng:

1) what were your concrete goals for the week?

  • discuss with Yuxiang, Yule, Yuxiao to integrate the networking header code to graphics code

 

2) what goals were you able to accomplish?

  • integrate the networking header code to graphics code

 

3) if there were goals you were unable to meet, what were the reasons?

  • goals were all met

 

4) what are your specific goals for the next week?

  • think about the game features and create one or two..

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I love my girlfriend.

 

Qianchen Zhao:

1) what were your concrete goals for the week?

  • Using vertex buffer to speed up rendering

 

2) what goals were you able to accomplish?

  • study on how to use vertex buffer

 

3) if there were goals you were unable to meet, what were the reasons?

  • try to use vertex buffer but nothing was rendered, I will keep trying this in next week

 

4) what are your specific goals for the next week?

  • use vertex buffer instead of glvertex
  • add particle effect

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I don’t have individual morale

 

Yangshuoshen Liu:

1) what were your concrete goals for the week?

  • Add bounding box to the object models such as buildings.
  • Add some particle effects;

 

2) what goals were you able to accomplish?

  • Add bounding box to the object models such as buildings.

 

3) if there were goals you were unable to meet, what were the reasons?

  • Add some particle effects. I am still working on it.

 

4) what are your specific goals for the next week?

  • Add more game logic, particle effect.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • I am making a game.

 

Yichi Yan:

1) what were your concrete goals for the week?

  • Finishing new battlefield with acceptable environment variable. Start to design second character module.

 

2) what goals were you able to accomplish?

  • The second character was almost complete and cloths were created by body meshing, turbo smooth and pylons cutting, so that to make sure it have a synchronized animation.

week7

 

3) if there were goals you were unable to meet, what were the reasons?

  • Still the problem of pylons number of new environment.

 

4) what are your specific goals for the next week?

  • Optimize new battle field, and better dressed for character if have time.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • well……

 

Yuxiang Di:

1) what were your concrete goals for the week?

  • improve network

 

2) what goals were you able to accomplish?

  • prepare header to be integrated into main game
  • networking test(wireless, broadcast, LAN vs WAN)

 

3) if there were goals you were unable to meet, what were the reasons?

  • everything went well

 

4) what are your specific goals for the next week?

  • HUD,Gameplay

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • Demo machines look great!

 

Yule Lin:

1) what were your concrete goals for the week?

  • Figure out packet header and frame header.
  • wrap up client and server code.
  • Working on particle effect.

 

2) what goals were you able to accomplish?

  • Almost all.

 

3) if there were goals you were unable to meet, what were the reasons?

  • trouble with particle effect library we added last week.

 

4) what are your specific goals for the next week?

  • Game feature design, make it fun

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • GOOD

 

Yuxiao Zhou:

1) what were your concrete goals for the week?

  • help Jie Sheng to merge the networking header code
  • discussion on game features and scene to use

 

2) what goals were you able to accomplish?

  • merge the networking header code
  • group discussion

 

3) if there were goals you were unable to meet, what were the reasons?

  • goals were met

 

4) what are your specific goals for the next week?

  • help my teammates with adding the game features.

 

5) what is your individual morale (which might be different from the
overall group morale)?

  • This is America,not China…

 

 

About the author: Yuxiao Zhou