|
|
|
|
C++ for Game Programmers (Llopis)
- "C++ for UCSD Students"
- How I really learned C++
- Industry-forged advice and examples
- Treats you like a programmer
- Great desk reference
|
|
|
|
3D Game Math Primer (Dunn & Parberry)
- Best 3D Game Math book in print!
- Clean explanations
- Great examples
- Useful code!
- Perfect for rolling your own Math Library!!!
- WARNING: website never updated
|
|
|
|
Zen of Direct3D Programming (Walsh)
- Great introduction to D3D and Win32
- Useful topics
- Bitmap Text (HUD)
- Sprites
- Quake-like console
|
|
|
|
OpenGL Game Development (Seddon)
- WARNING: I haven't read this completely
- Good reviews from industry coworkers
|
|
No book real or "official" book on Input
|
|
|
|
Beginning DirectX9 (Jones)
- Great Introduction to DirectX API
- Includes a simple, but useful chapter on DirectInput
|
|
Seek help in DirectX Samples
Could roll-your-own with Win32...
|
|
Really just need sound effects and background music track to loop
|
|
|
|
Beginning DirectX9 (Jones)
- Includes a simple, but useful chapter on DirectSound
- Will provide what you need for sound effects and background music
|
|
DirectSound does NOT support *.mp3
Must use DirectShow for this...
|
|
I'm an audio nut
This is for the hardcore
|
|
|
|
DirectX Audio Exposed (Fay)
- THE guide to DirectMusic
- Amazing features!
- Beat-mapping
- Key-matching
- Doppler-Effect
- Spatialization
|
|
Don't do this unless your game is going to be seriously based on one of these features!
|
|
|
|
DirectX9 User Interfaces (Thorn)
- Definitive guide for rolling your own UI components
- Simple, easy to follow
- Code that works!
- Perfect for game menu and HUD
|
|
|
|
Programming Game AI By Example (Buckland)
- Best Game AI book in print!
- Simple, easy to follow
- Code that works!
- Perfect for NPC's (if you decide to have them)
|
|
|
|
Physics for Game Developers (Bourg)
- Simple, easy to follow
- Useful Code!
- Cool Topics
|
|
|
|
Game Physics (Eberly)
- Complete Game Physics book
- Uses WildMagic engine
- Less useful code
- Look at mathematics and concepts
|
|