File list
This special page shows all uploaded files.
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Date | Name | Thumbnail | Size | User | Description | Versions |
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10:05, 11 April 2013 | Textures.png (file) | 734 KB | Erik | Week 1: Textures | 1 | |
10:08, 11 April 2013 | Camera1.png (file) | 937 KB | Erik | Week 1: Third person camera | 1 | |
10:09, 11 April 2013 | Camera2.png (file) | 1.54 MB | Erik | Week 1: First person camera. | 1 | |
10:11, 11 April 2013 | ModelLoading.png (file) | 785 KB | Erik | Week 1: Model loading | 1 | |
10:12, 11 April 2013 | Lighting.png (file) | 1.33 MB | Erik | Week 1: Lighting | 1 | |
10:17, 11 April 2013 | Glowmaps.jpg (file) | 104 KB | Erik | Week 2: Glow maps | 1 | |
10:18, 11 April 2013 | BumpMapping.png (file) | 1.38 MB | Erik | Week 1: Bump mapping | 1 | |
10:25, 11 April 2013 | RenderToTexture.jpg (file) | 54 KB | Erik | Week 1: Rendering 2D images & text to textures. | 1 | |
10:31, 11 April 2013 | BoundingBoxes.png (file) | 546 KB | Erik | Week 1: Bounding boxes | 1 | |
10:32, 11 April 2013 | BoundingSpheres.png (file) | 949 KB | Erik | 1 | ||
11:24, 11 April 2013 | Gui.jpg (file) | 127 KB | Erik | 1 | ||
20:10, 11 April 2013 | PointLights.png (file) | 1.13 MB | Erik | Week 2: Point lights | 1 | |
20:20, 11 April 2013 | PointLights2.png (file) | 648 KB | Erik | Week 2: Point lights 2 | 1 | |
23:51, 11 April 2013 | PointLights3.png (file) | 848 KB | Erik | Week 3: Multiple moving point lights. | 1 | |
14:25, 12 April 2013 | FixedBumpmapping.png (file) | 1.06 MB | Erik | Week 2: Fixed bump mapping | 1 | |
15:15, 13 April 2013 | MultiplePlayers.png (file) | 1.5 MB | Erik | Week 2: Multiple Players | 1 | |
00:22, 14 April 2013 | MiniMap.png (file) | 1.43 MB | Erik | Week 2: MiniMap | 1 | |
00:35, 14 April 2013 | Dolphins.png (file) | 1.76 MB | Erik | Week 2: Static dolphin projectiles | 1 | |
23:29, 14 April 2013 | Multiplayer.png (file) | 1.67 MB | Erik | Week 2: 3 players sitting on the height-map. | 1 | |
17:49, 15 April 2013 | Rotatingminimap.png (file) | 1.71 MB | H3peng | Week 2 Progress. Minimap showing relative location and direction of other players. | 1 | |
07:32, 16 April 2013 | 3DHeightMap.png (file) | 1.38 MB | Erik | Week 3: A 3D heightmap makes it possible to walk below other terrain. | 1 | |
02:26, 17 April 2013 | SpecularHighlights.png (file) | 1.24 MB | Erik | Week 3: Specular highlights. | 1 | |
11:50, 18 April 2013 | Spotlight.png (file) | 1.13 MB | Erik | Week 3: Spotlights | 1 | |
16:58, 18 April 2013 | Particles.png (file) | 1.61 MB | Erik | Week 3: Particle system. | 1 | |
17:44, 18 April 2013 | Fog.png (file) | 1.42 MB | Erik | Week 3: Atmospheric fog | 1 | |
13:39, 22 April 2013 | Particles2.png (file) | 1.83 MB | Erik | Week 3: Shiny particles | 1 | |
13:43, 22 April 2013 | RainbowBoundingSpheres.jpg (file) | 1.56 MB | Erik | Week 3: Rainbow colored bounding spheres. | 1 | |
16:20, 22 April 2013 | Takingdamage.png (file) | 1.69 MB | H3peng | Players taking damage from weapon projectiles. | 1 | |
21:31, 25 April 2013 | GrassFog.png (file) | 1.43 MB | Erik | There is fog everywhere, and the terrain swallowed our world! | 1 | |
23:48, 26 April 2013 | Rain.png (file) | 1.52 MB | Stephanie | 1 | ||
17:39, 27 April 2013 | Rain2.jpg (file) | 1.1 MB | Erik | 1 | ||
12:27, 28 April 2013 | Fire.png (file) | 1.6 MB | Stephanie | Fire particle system. | 1 | |
18:18, 28 April 2013 | FireRain.png (file) | 1.57 MB | Stephanie | Fire and rain rendering simultaneously. | 1 | |
15:06, 29 April 2013 | Fullscreen capture 7192010 52608 AM.jpg (file) | 291 KB | Jimmy | Cat Character Model | 1 | |
15:09, 29 April 2013 | Fullscreen capture 4292013 30328 PM.jpg (file) | 267 KB | Jimmy | Cat Statue Model | 1 | |
15:09, 29 April 2013 | Fullscreen capture 4292013 25851 PM.jpg (file) | 214 KB | Jimmy | Vehicle Model | 1 | |
16:38, 29 April 2013 | Blending.png (file) | 1.77 MB | Erik | Week 4: Texture blending map for the heightmap. | 1 | |
17:36, 29 April 2013 | Fullscreen capture 4292013 52738 PM.jpg (file) | 496 KB | Jimmy | Retopologized for facial rigging.. I hope. | 1 | |
21:43, 29 April 2013 | Week4Screenshot.png (file) | 1.48 MB | Stephanie | 1 | ||
18:08, 1 May 2013 | FrustumCullingTerrain.png (file) | 1.78 MB | Erik | Week 5: Frustum culling of the height map | 1 | |
19:18, 1 May 2013 | CatWizards.png (file) | 1.52 MB | Erik | Week 4: New models | 1 | |
11:33, 2 May 2013 | Smoke2.jpg (file) | 463 KB | Erik | Week 5: Smoke and fire | 1 | |
17:38, 4 May 2013 | Thrusters.png (file) | 1.59 MB | Stephanie | 1 | ||
17:39, 4 May 2013 | ThrustersTurn.png (file) | 1.37 MB | Stephanie | 1 | ||
22:41, 4 May 2013 | Side.png (file) | 1.71 MB | Stephanie | 1 | ||
22:54, 4 May 2013 | Fullscreen capture 542013 95218 PM.jpg (file) | 135 KB | Jimmy | 2nd Vehicle Model | 1 | |
20:20, 5 May 2013 | AlienFire.png (file) | 1.83 MB | Stephanie | 1 | ||
15:59, 6 May 2013 | Youaredead.png (file) | 1.92 MB | H3peng | Announcing player death. Yanked the img from resident evil. | 1 | |
21:09, 6 May 2013 | VehicleColor.png (file) | 1.21 MB | Stephanie | 1 | ||
02:02, 7 May 2013 | TerrainMaps.jpg (file) | 449 KB | Erik | Week 5: Applied all types of texture maps to the terrain. | 1 |
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