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Create the page "Art/Design" on this wiki! See also the search results found.
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0 bytes (0 words) - 02:46, 9 June 2013
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- * Level flag to place objects ontop of the ground, for easier level design. * Using our concept art as a loading screen.9 KB (1,306 words) - 00:29, 8 June 2013
- :*Finish 2D concept art :*Complete level design545 bytes (73 words) - 14:03, 8 June 2013
- *Design GameLogic, UML Diagrams etc... *Concept art for characters with vehcile1 KB (163 words) - 19:15, 9 April 2013
- *Design GameLogic, UML Diagrams etc... *Concept art for characters with vehicle1 KB (173 words) - 14:04, 8 June 2013
- file:Loading.png|Using random concept art as a loading screen. file:Mushrooms.jpg|Final UI and Level design.4 KB (642 words) - 16:54, 3 July 2013
- *Propose final level design *Distracted by art *_*4 KB (484 words) - 15:36, 8 June 2013
- '''Art''' * Concept art6 KB (745 words) - 22:59, 7 June 2013
- *Design team logo *Design team logo3 KB (390 words) - 22:32, 10 June 2013