Difference between revisions of "Stephanie"
From Spartacats
(Created page with "- Directional light with ambient and diffuse shaders for loaded models. - Bump mapping with Erik. - Refactored model shader code to be more manageable and modular. Currently...") |
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− | + | *Progress: | |
− | + | ::Directional lighting with ambient and diffuse shaders for loaded models. | |
− | + | ::Bump mapping with Erik. | |
+ | ::Refactored nasty shader code to be more manageable and modular. | ||
− | + | *Currently Working On: | |
− | Currently Working | + | ::General shader manager, because it looks like future graphical effects will have more shaders. |
− | + | ::Refactor other shaders too. | |
− |
Revision as of 12:43, 8 April 2013
- Progress:
- Directional lighting with ambient and diffuse shaders for loaded models.
- Bump mapping with Erik.
- Refactored nasty shader code to be more manageable and modular.
- Currently Working On:
- General shader manager, because it looks like future graphical effects will have more shaders.
- Refactor other shaders too.