Difference between revisions of "Stephanie"

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(Created page with "- Directional light with ambient and diffuse shaders for loaded models. - Bump mapping with Erik. - Refactored model shader code to be more manageable and modular. Currently...")
 
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- Directional light with ambient and diffuse shaders for loaded models.
+
*Progress:
- Bump mapping with Erik.
+
::Directional lighting with ambient and diffuse shaders for loaded models.
- Refactored model shader code to be more manageable and modular.
+
::Bump mapping with Erik.
 +
::Refactored nasty shader code to be more manageable and modular.
  
 
+
*Currently Working On:
Currently Working on:
+
::General shader manager, because it looks like future graphical effects will have more shaders.
- General shader manager, because it looks like future graphical effects will have more shaders.
+
::Refactor other shaders too.
- Refactor other shader code.
 

Revision as of 12:43, 8 April 2013

  • Progress:
Directional lighting with ambient and diffuse shaders for loaded models.
Bump mapping with Erik.
Refactored nasty shader code to be more manageable and modular.
  • Currently Working On:
General shader manager, because it looks like future graphical effects will have more shaders.
Refactor other shaders too.