Stephanie

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Revision as of 12:43, 8 April 2013 by 66.27.103.130 (talk)

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  • Progress:
Directional lighting with ambient and diffuse shaders for loaded models.
Bump mapping with Erik.
Refactored nasty shader code to be more manageable and modular.
  • Currently Working On:
General shader manager, because it looks like future graphical effects will have more shaders.
Refactor other shaders too.