Kyler Schwartz - week 4 report
28 April 2014
Goals From Last Week
- Get the textures mapping properly
- Implement a shader loader
Accomplished Goals
- Texture maps correctly and normals work for lighting
- Shader loader is implemented so that different models can be assigned different shaders and they can be changed at runtime.
Problems with Meeting Goals
- No problems in meeting these goals.
Goals for Next Week
- Get animations working (Shazzy will meet professor on Wednesday).
blog comments powered by Disqus