02 June 2014

Concrete goals

  • Thoroughly test and refine game state transitions and UI

Accomplished goals

  • Greatly with the help of Jake, the game state transitions are functioning well and unique character selection is finally synched!

Problems with meeting goals

  • None, though I would have struggled immensely without Jake’s help!

Goals for next week

  • Render a loading screen, possibly a help screen
  • Now that players can die, accurately show death count
  • Make things prettier fullscreen.
  • Not collapse from exhaustion before Friday


  • Good!
  • Anxious!
  • But good!
  • Can we present next week?! :(

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