extends ../report block report h2 Deerstalker's reports h3(class='titles') Week 7 p | Pretty decent week for us. A lot of work was done and integration went | much more smoothly this time. On the game side, we integrated shooting, | item equipping, de-equipping, dynamic movement, proper jumping, and | camera based movement in the game. Our code can actually be described | as a video game of some sorts and we have a MVP. Next we’re going to | work on more hat interactions, integrating a sound engine, combat | mechanics, and getting the wrecking ball in the level swinging. We | discussed more hats and what they’re supposed to do and we have good | general idea on how to proceed for next week. img(src='../img/img_week7_1.png', class='center-block img-rounded') p(class='img-comment') | A shot of the skin painting process img(src='../img/img_week7_2.png', class='center-block img-rounded') p(class='img-comment') | Cool Billboard p | On the Graphics side, we created the stage in Maya and applied bullet | physics to it. We also worked on hat attachment on the client side. For | next week, we plan to have UI text overlays to show how many lives the | player has and what hat they have equipped on, as well as fixing some | bugs with the lighting and the lack of bullet rigid body on some of the | stage objects. br p a(href='https://www.youtube.com/watch?v=NXW1waqRCb0') Here’s a video of our progress br p | In terms of art, our original animation did not load properly and we | could not find a solution to fix it, so we are remaking the model. The | original model also had few polygons so the animation looked strange. | Hopefully this time around everything will look and work better. Also | going to have more hat designs and animation hopefully.. img(src='../img/img_week7_3.png', class='center-block img-rounded') p(class='img-comment') | Cool billboard 2 br block video script(src='https://vjs.zencdn.net/4.7/video.js')