Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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logo.hpp
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1#pragma once
2
4
5namespace gui::img {
6
7class Logo {
8public:
9 static const inline std::size_t NUM_FRAMES = 156;
10
11 Logo() = default;
12 bool init();
13
15private:
16 bool _loadFrame(std::size_t index);
17
18 std::vector<Img> frames;
19 std::size_t curr_frame;
20};
21
22}
Definition: logo.hpp:7
bool init()
Definition: logo.cpp:11
static const std::size_t NUM_FRAMES
Definition: logo.hpp:9
Logo()=default
Img getNextFrame()
Definition: logo.cpp:22
GLuint index
Definition: glad.h:1846
Definition: img.hpp:9
Definition: img.hpp:124