Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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include
client
gui
img
logo.hpp
Go to the documentation of this file.
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#pragma once
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#include "
client/gui/img/img.hpp
"
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namespace
gui::img
{
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class
Logo
{
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public
:
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static
const
inline
std::size_t
NUM_FRAMES
= 156;
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Logo
() =
default
;
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bool
init
();
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Img
getNextFrame
();
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private
:
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bool
_loadFrame(std::size_t
index
);
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std::vector<Img> frames;
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std::size_t curr_frame;
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};
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}
gui::img::Logo
Definition:
logo.hpp:7
gui::img::Logo::init
bool init()
Definition:
logo.cpp:11
gui::img::Logo::NUM_FRAMES
static const std::size_t NUM_FRAMES
Definition:
logo.hpp:9
gui::img::Logo::Logo
Logo()=default
gui::img::Logo::getNextFrame
Img getNextFrame()
Definition:
logo.cpp:22
index
GLuint index
Definition:
glad.h:1846
img.hpp
gui::img
Definition:
img.hpp:9
gui::img::Img
Definition:
img.hpp:124
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