For gameplay, our goal is to fix movement and camera, discussing special abilities and control logic.
Adjusted jumping, got camera move align with the cube and corrected direction. Made the project also compatible with macOS system. Discussed special abilities and game flow.
This week mostly went as expected. We realized that some features, like interactions and abilities, require support from the server-client system and multiplayer framework. While we can built the basic implementation on our side, full functionality will depend on integration with other parts of the project.
Discussing and confirming on game flow. Start implementing abilities. Add player interactions.
Learned about how to run the same project cross platform, it was easier than I thought,
and also about how server and client working and how will gameplay side integrate with that
Good! Little worried about if there will be tons of bug when integrating everything.