For this week, my goal is too add abilities on local side, add interactions.
- added 3 different kinds of abilities for single player(invisible, change appearence, acceleration)
- supported selecting characters before game start
I think this week went mostly fit my expectation. But still I feel a little bit behind our plan, need to catch up next week.
- work with newtworking and adjust needed part for multiplayers
- add UI interface
- discuss and decide how will npc and ai used in game
I think I just implemented abilities and character selection and no too many new things learnt.
Exciting for next week. I feel that basic functions and frameworks for the game are down.