Jessica Yang - Week 4 Report

What were your concrete goals for the week?

For this week, my goal is too add abilities on local side, add interactions.

What goals were you able to accomplish?

- added 3 different kinds of abilities for single player(invisible, change appearence, acceleration)
- supported selecting characters before game start

If the week went differently than you had planned, what were the reasons?

I think this week went mostly fit my expectation. But still I feel a little bit behind our plan, need to catch up next week.

What are your specific goals for the next week?

- work with newtworking and adjust needed part for multiplayers
- add UI interface
- discuss and decide how will npc and ai used in game

What did you learn this week, if anything (and did you expect to learn it)?

I think I just implemented abilities and character selection and no too many new things learnt.

What is your individual morale?

Exciting for next week. I feel that basic functions and frameworks for the game are down.