My concrete goals for the week was to rig and animate the thief and the security guard.
I was able to rig and animate the thief.
Due to heavy workload in week 5, I wasn't able to rig and animate the securit guard. I will try my best to finish it by tonight.
My goal for next week is to create the low-poly version of the map (museum).
I learned that rigging and animating tool like Mixamo is very useful, especially when you are in a time crunch.
My morale is pretty high.