Shuyang Zhang - Week 6 Report

What were your concrete goals for the week?

finish the re-entering mini game.

What goals were you able to accomplish?

1. add jumping platforms to the minigame
2. add collisions between the character and the platforms

If the week went differently than you had planned, what were the reasons?

This week went align with my plan.

What are your specific goals for the next week?

1. redesign the positions of some platforms so that I can add bottom collision and make the jumping does not looks wired.
2. work with networking people to integrate other logics.

What did you learn this week, if anything (and did you expect to learn it)?

Since the SFWL keybord does not work for Mac, I learn and use glew and glfw to recreate the window and add keybord movement for the character.

What is your individual morale?

I'm bit worried about integration in the follwing steps since there are lot things overlap and need to work together.