My goal for the week was to integrate the game with the minigame that shuyang created and continue on the UI design.
I met up with Shuyang to merge UI and minigame branches while waiting for our teammates to integrate the other game logic first. I also explored the UI designs of other games and created a story board for our ui design.
I talked to sue and find out we might not get character customization (change of appearls) unless we have extra time, so I am revoming that stage for now.
Finish all UI design.
I learned about how buffer swaps works in opengl. The flickering issue was caused because I called glfwSwapBuffers(window) in the wrong location. I was also able to find out setting the swap interval to sync with monitor's refresh rate could help with the issue.
Oh no its week 9.