Heist at the Museum - Game Project

Project Description

Game Type: Capture the Flag Meets Night at the Museum!

Description: A 3v1 game where thieves attempt to steal artifacts from a museum and return them to their countries of origin while the security guard tries to stop them (at least until their shift ends).

Win Conditions:

Unique Aspects:

Game Features

Must Have

Would Be Really Nice

Cool But Only If Ahead of Schedule

Group Management

Project Development

Roles:

Tools: VSCode, OpenGL, Blender, Maya (maybe), Git

Testing:

Documentation:

Project Schedule

Week Team Artist Graphics Networking Gameplay
Week 1N/A
Week 2SketchesCube inputEcho server, start full client/serverMovement, control logic
Week 3Low-poly base meshesModel loadingFinish client/serverSecurity guard abilities
Week 4UV unwrap/colorCollisions/physicsIntegrate graphics clientPlayer interactions
Week 5MVPRig/animationsTexture mappingArtifact interaction, AI
Week 6Museum base meshSkinningRestart logic, testing setup
Week 7UV museumKeyframe animationsGame flow finalization
Week 8In-game items meshOptimizationAlpha testing
Week 9Beta TestingUV items, VFXLightingBeta testingBeta testing
Week 10Testing + Demo