Server tick to which to rewind other entities' hitboxes when resolving this entity's hitscan.
Definition LagCompTarget.hpp:23
uint16_t lagTicks
PR-22: lag-compensation distance in ticks (currentServerTick − targetServerTick).
Definition LagCompTarget.hpp:32
uint32_t targetServerTick
Definition LagCompTarget.hpp:24
uint16_t rttMs
PR-22: shooter's most recent reported RTT in ms.
Definition LagCompTarget.hpp:38