Component attached to fast-bullet projectile entities.
Definition TracerEmitter.hpp:13
glm::vec3 prevPos
Position from previous frame (tail anchor).
Definition TracerEmitter.hpp:14
float radius
Cross-section half-width in world units.
Definition TracerEmitter.hpp:15
glm::vec4 coreColor
Bright yellow-white hot core.
Definition TracerEmitter.hpp:16
glm::vec4 edgeColor
Orange glow, alpha=0 at edge.
Definition TracerEmitter.hpp:17