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group2 0.1.0
CSE 125 Group 2
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This is the complete list of members for AssetLoader, including all inherited members.
| computeMeshAABB(ModelIdInt id) | AssetLoader | static |
| glmFromAiTransform(const aiMatrix4x4 &transformAi) | AssetLoader | privatestatic |
| loadAsset(Assimp::Importer &importer, const std::string &fileName, const bool flipUVs) | AssetLoader | privatestatic |
| loadMesh(MeshIdInt id, const aiMesh &asimpMeshResult) | AssetLoader | privatestatic |
| loadModel(const ModelIdInt id, const std::string &modelFileName, const std::vector< std::string > &texFileNames, const bool k_flatten, const bool flipUVs) | AssetLoader | static |
| pushAiNodeMeshesToModelElements(const std::string &meshNameSpace, const aiNode &nodeAi, const aiScene &sceneAi, const ModelIdInt k_modelId, const uint32_t modelIndexNode) | AssetLoader | privatestatic |
| rigidTransformAABB(const Asset::AABB &aabb, const glm::mat4 &rigidTransform) | AssetLoader | static |
| updateModelTransformCache(const ModelIdInt id) | AssetLoader | static |