group2 0.1.0
CSE 125 Group 2
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audio::AudioRuntime Member List

This is the complete list of members for audio::AudioRuntime, including all inherited members.

appendClipCommand(const AudioClipDef &clip, AudioObjectId object, float gain, float priorityOffset, bool force2D, bool force3D, std::optional< bool > loopOverride, std::vector< AudioCommand > &out) constaudio::AudioRuntimeprivate
busGain(AudioBusId bus) constaudio::AudioRuntime
busMaxVoices(AudioBusId bus) constaudio::AudioRuntime
busPriorityOffset(AudioBusId bus) constaudio::AudioRuntime
busVolumeOverrides_audio::AudioRuntimeprivate
findObject(AudioObjectId object) constaudio::AudioRuntimeprivate
loadDefaultManifest()audio::AudioRuntime
loadManifest(std::string_view path, std::vector< std::string > *errors=nullptr)audio::AudioRuntime
manifest() const noexceptaudio::AudioRuntimeinline
manifest_audio::AudioRuntimeprivate
objects_audio::AudioRuntimeprivate
postEvent(AudioEventId event, AudioObjectId object=kGlobalObject, float gain=1.0f)audio::AudioRuntime
postEvent(std::string_view eventName, AudioObjectId object=kGlobalObject, float gain=1.0f)audio::AudioRuntime
randomLastChoice_audio::AudioRuntimeprivate
removeObject(AudioObjectId object)audio::AudioRuntime
resetStats() noexceptaudio::AudioRuntimeinline
resolveNode(const AudioNodeDef &node, AudioObjectId object, float gain, std::vector< AudioCommand > &out, int depth)audio::AudioRuntimeprivate
resolveStopNode(const AudioNodeDef &node, std::vector< AudioCommand > &out, int depth) constaudio::AudioRuntimeprivate
rng_audio::AudioRuntimeprivate
rtpcValue(AudioObjectId object, RtpcId rtpc, float fallback=0.0f) constaudio::AudioRuntime
sequenceCursors_audio::AudioRuntimeprivate
setBusVolume(AudioBusId bus, float volume)audio::AudioRuntime
setObjectTransform(AudioObjectId object, const glm::vec3 &position, const glm::vec3 &velocity=glm::vec3{0.0f})audio::AudioRuntime
setRtpc(AudioObjectId object, RtpcId rtpc, float value)audio::AudioRuntime
setState(StateGroupId group, StateValueId value)audio::AudioRuntime
setSwitch(AudioObjectId object, SwitchGroupId group, SwitchValueId value)audio::AudioRuntime
states_audio::AudioRuntimeprivate
stats() const noexceptaudio::AudioRuntimeinline
stats_audio::AudioRuntimemutableprivate
switchValue(AudioObjectId object, SwitchGroupId group) constaudio::AudioRuntime