My goals were to keep working on game balancing and add any new gameplay mechanics that weren't in the game yet.
There wasn't much time since the last meeting, so I've mostly been messing around with some of the values, such as the range and strength of tractor beams, and the bear's attack speed.
There was quite a lot of friction with playtesting with the UI not being implemented, as it was difficult to see my own health and what events were ongoing. After it is merged I expect it will be much smoother.
We floated the idea of potentially adding another task to complete that involves fighting alien ships. While that sounds like a big feature this late in development I think it wouldn't actually be that bad since we can reuse some functionality and models.
Not too much, since it's only been a couple days and I wasn't really doing anything groundbreaking.
I'm glad to see our game being finished. Of course there's more we could have done, but given that we basically started from scratch, I think we've come pretty far and the game is in a pretty good state.